ALEX Resources

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Learning Activities (1) Building blocks of a lesson plan that include before, during, and after strategies to actively engage students in learning a concept or skill. Classroom Resources (5)


ALEX Learning Activities  
   View Standards     Standard(s): [DLIT] (1) 10 :
4) Demonstrate age-appropriate methods for keeping personal information private.

Example: Keep passwords confidential, use anonymous profile picture or avatar, develop user names that are non-identifying or do not include actual name.

[ELA2021] (1) -5 :
R1. Utilize active listening skills during discussion and conversation in pairs, small groups, or whole-class settings, following agreed-upon rules for participation.
[DLIT] (1) 2 :
R2) Recognize and demonstrate age-appropriate responsible use of digital devices and resources as outlined in school/district rules.

[ELA2021] (1) 3 :
3. Ask and answer questions to seek help, get information, or clarify information to confirm understanding in response to information presented in audible, text, or digital format.
[DLIT] (1) 12 :
6) Identify appropriate and inappropriate behaviors for communicating in a digital environment.

Examples: Cyberbullying, online etiquette.

[DLIT] (1) 13 :
7) Recognize that a person has a digital identity.

Subject: Digital Literacy and Computer Science (1), English Language Arts (1)
Title: Digital Footprints: "Who Are You?" vs. "Where Are You?"
Description:

Through class conversation and research, students determine the difference between private and personal information and what is okay to share in a digital environment. Students will also discuss the two ways to leave a digital footprint: one that tells others who you are and one that tells others where you are.

This activity was created as a result of the DLCS COS Resource Development Summit.




ALEX Learning Activities: 1

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ALEX Classroom Resources  
   View Standards     Standard(s): [DLIT] (0) 11 :
5) Demonstrate appropriate behaviors for working with others responsibly and kindly.

Examples: Face-to-face collaborative groups or interactions, online interactions, role play.

[DLIT] (1) 12 :
6) Identify appropriate and inappropriate behaviors for communicating in a digital environment.

Examples: Cyberbullying, online etiquette.

Subject: Digital Literacy and Computer Science (K - 1)
Title: Be Kind Online
URL: https://aptv.pbslearningmedia.org/resource/47a35461-b8db-4337-9fca-123676b38d85/47a35461-b8db-4337-9fca-123676b38d85/
Description:

How do we act when we are on the Internet? Here are some good manners when we are on the Internet. Use good words, not rude or bad words. Be patient with others. Sometimes others are beginners and are just learning how to use the Internet. This video can be played to demonstrate appropriate behaviors for working with others responsibly and kindly during a lesson on communicating in a digital environment.



   View Standards     Standard(s): [DLIT] (1) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (1) 12 :
6) Identify appropriate and inappropriate behaviors for communicating in a digital environment.

Examples: Cyberbullying, online etiquette.

Subject: Digital Literacy and Computer Science (1)
Title: Pause & Think Online
URL: https://www.commonsense.org/education/digital-citizenship/lesson/pause-think-online
Description:

From our head down to our toes, and our feet up to our nose, the Digital Citizens teach students how to be safe, responsible, and respectful online.

Students will be able to:
  • understand the importance of being safe, responsible, and respectful online.
  • learn the "Pause & Think Online" song to remember basic digital citizenship concepts.

Users will need a free account to access this resource. 



   View Standards     Standard(s): [DLIT] (1) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (1) 12 :
6) Identify appropriate and inappropriate behaviors for communicating in a digital environment.

Examples: Cyberbullying, online etiquette.

Subject: Digital Literacy and Computer Science (1)
Title: How Technology Makes You Feel
URL: https://www.commonsense.org/education/digital-citizenship/lesson/how-technology-makes-you-feel
Description:

This foundational digital citizenship lesson challenges kids to pay attention to their feelings while using tech. With an engaging emoji game, students learn practical strategies for managing their feelings -- good, bad, and everything in between.

Students will be able to:
  • recognize the different kinds of feelings they can have when using technology.
  • know what to do when they don't have a good feeling when using technology.

Users will need a free account to access this content. 



   View Standards     Standard(s): [DLIT] (1) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (1) 2 :
R2) Recognize and demonstrate age-appropriate responsible use of digital devices and resources as outlined in school/district rules.

[DLIT] (1) 10 :
4) Demonstrate age-appropriate methods for keeping personal information private.

Example: Keep passwords confidential, use anonymous profile picture or avatar, develop user names that are non-identifying or do not include actual name.

[DLIT] (1) 12 :
6) Identify appropriate and inappropriate behaviors for communicating in a digital environment.

Examples: Cyberbullying, online etiquette.

[DLIT] (1) 13 :
7) Recognize that a person has a digital identity.

Subject: Digital Literacy and Computer Science (1)
Title: Computer Science Fundamentals Unit 3 Course B Lesson 3: Your Digital Footprint (2018)
URL: https://curriculum.code.org/csf-18/courseb/3/
Description:

In collaboration with Common Sense Education - Website, this lesson helps students learn about the similarities of staying safe in the real world and when visiting websites. Students will also learn that the information they put online leaves a digital footprint or “trail.” This trail can be big or small, helpful or hurtful, depending on how they manage it.

Common Sense Education has created this lesson to teach kids the importance of understanding the permanence of something posted on the internet. By relating footprints on a map to what a student might post online, students will make important connections between being tracked by a physical footprint on a path and being tracked based on information posted online.

Students will be able to:
- Understand that being safe when they visit websites is similar to staying safe in real life.
- Learn to recognize websites that are safe for them to visit.
- Recognize if they should ask an adult they trust before they visit a particular website.
- Explore what information is appropriate to be put online.

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ALEX Classroom Resources: 4

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