Creating
| |||||||||||
Conceive
| |||||||||||
|
1) Produce various ideas and solutions for media arts products, applying chosen creative processes. a. Use concept modeling and prototyping. Example: Create a conceptual drawing and input into a computer to use a 3D printer to create a game character. |
||||||||||
Develop
| |||||||||||
|
2) Design, propose, and evaluate artistic ideas, plans, prototypes, and production processes for media arts productions, considering expressive intent and resources. |
||||||||||
Construct
| |||||||||||
|
3) Coordinate production processes to combine content and components for specific purpose and meaning in media arts productions, demonstrating understanding of associated principles. a. Utilize narrative structure and composition. Example: Write, perform, direct, and produce a short film. |
||||||||||
|
4) Independently improve and refine media artworks by intentionally emphasizing particular expressive elements to reflect an understanding of purpose, audience, or place. Example: Take clips of 3D animated film and change colors and position of characters to change audience response. |
||||||||||
Producing
| |||||||||||
Integrate
| |||||||||||
|
5) Apply concepts of diverse content and varied forms into unified media arts productions that convey consistent narratives. Example: Create a storyboard for an interactive video game. |
||||||||||
Practice
| |||||||||||
|
6) Display an increasing set of artistic, design, technical, and career skills through creative problem-solving, organizing, and collaboration to produce media artworks. |
||||||||||
|
7) Display an increasing set of creative and design abilities through exploratory processes in developing solutions within and through media arts productions. |
||||||||||
|
8) Demonstrate adaptability using tools and techniques in standard and experimental ways to achieve an assigned purpose in constructing media arts productions. |
||||||||||
Present
| |||||||||||
|
9) Evaluate various presentation formats in order to fulfill various tasks and defined processes in the presentation and/or distribution of media arts productions. |
||||||||||
|
10) Evaluate the results of and improvements for presenting media arts productions, considering impacts on personal growth. |
||||||||||
Responding
| |||||||||||
Perceive
| |||||||||||
|
11) Describe, compare, and analyze the qualities of and relationships among the components in media arts productions. |
||||||||||
|
12) Describe, compare, and analyze how various forms, methods, and styles in media arts productions interact with personal preferences in influencing audience experience. |
||||||||||
Interpret
| |||||||||||
|
13) Analyze the intent and meaning of a variety of media arts productions, using self-developed criteria. |
||||||||||
Evaluate
| |||||||||||
|
14) Develop and apply criteria to evaluate production processes and various media arts productions, considering context and practicing constructive feedback. |
||||||||||
Connecting
| |||||||||||
Synthesize
| |||||||||||
|
15) Access, evaluate, and use internal and external resources through experiences, interests, research, and exemplary works to influence the creation of media arts productions. |
||||||||||
|
16) Explain and demonstrate how media arts productions form new meanings and knowledge, situations, and cultural experiences. Example: Create documentaries and infomercials in different formats. |
||||||||||
Relate
| |||||||||||
|
17) Research and demonstrate how media arts productions and ideas relate to various situations, purposes, and values through community, careers, and social media. |
||||||||||
|
18) Analyze and responsibly interact with media arts tools and environments, considering copyright, ethics, media literacy, and social media. |