Standard(s):
[ARTS] MED (6) 1 : 1) Generate variations of goals and solutions for media arts products, utilizing chosen creative processes.
Example: Rewrite commercials to reflect truth in advertising.
[ARTS] MED (6) 16 : 16) Explain and show how media arts productions form new meanings, situations, and cultural experiences.
Example: Explore cause and effect of the media coverage of the space race of 1960's on fashion, culture, and technology.
[ARTS] MED (6) 17 : 17) Research and show how media arts productions and ideas relate to personal life and social, community and cultural situations.
Example: Watch videos of Kennedy's and Obama's inaugural addresses to compare elements of the media arts production.
[ARTS] MED (7) 1 : 1) Produce various ideas and solutions for media arts products, applying chosen creative processes.
a. Use concept modeling and prototyping.
Example: Create a conceptual drawing and input into a computer to use a 3D printer to create a game character.
[ARTS] MED (7) 16 : 16) Explain and demonstrate how media arts productions form new meanings and knowledge, situations, and cultural experiences.
Example: Create documentaries and infomercials in different formats.
[ARTS] MED (7) 17 : 17) Research and demonstrate how media arts productions and ideas relate to various situations, purposes, and values through community, careers, and social media.
[ARTS] MED (8) 1 : 1) Generate various ideas, goals, and solutions for original media arts products, applying focused creative processes through divergent thinking and experimentation.
[ARTS] MED (8) 16 : 16) Explain and demonstrate how media arts productions expand meaning and knowledge and create cultural experiences through local and global events.
[ARTS] MED (8) 17 : 17) Demonstrate and explain how media art productions and ideas relate to various contexts, purposes, and values.
Examples: Democracy, environment, or connecting people and places.