ALEX Resources

Narrow Results:
Classroom Resources (6)


ALEX Classroom Resources  
   View Standards     Standard(s): [ARTS] MED (6) 1 :
1) Generate variations of goals and solutions for media arts products, utilizing chosen creative processes.

Example: Rewrite commercials to reflect truth in advertising.

[ARTS] MED (6) 16 :
16) Explain and show how media arts productions form new meanings, situations, and cultural experiences.

Example: Explore cause and effect of the media coverage of the space race of 1960's on fashion, culture, and technology.

[ARTS] MED (6) 17 :
17) Research and show how media arts productions and ideas relate to personal life and social, community and cultural situations.

Example: Watch videos of Kennedy's and Obama's inaugural addresses to compare elements of the media arts production.

[ARTS] MED (7) 1 :
1) Produce various ideas and solutions for media arts products, applying chosen creative processes.

a. Use concept modeling and prototyping.

Example: Create a conceptual drawing and input into a computer to use a 3D printer to create a game character.

[ARTS] MED (7) 16 :
16) Explain and demonstrate how media arts productions form new meanings and knowledge, situations, and cultural experiences.

Example: Create documentaries and infomercials in different formats.

[ARTS] MED (7) 17 :
17) Research and demonstrate how media arts productions and ideas relate to various situations, purposes, and values through community, careers, and social media.

[ARTS] MED (8) 1 :
1) Generate various ideas, goals, and solutions for original media arts products, applying focused creative processes through divergent thinking and experimentation.

[ARTS] MED (8) 16 :
16) Explain and demonstrate how media arts productions expand meaning and knowledge and create cultural experiences through local and global events.

[ARTS] MED (8) 17 :
17) Demonstrate and explain how media art productions and ideas relate to various contexts, purposes, and values.

Examples: Democracy, environment, or connecting people and places.

Subject: Arts Education (6 - 8)
Title: Creating a Persuasive Podcast
URL: https://www.readwritethink.org/classroom-resources/lesson-plans/creating-persuasive-podcast
Description:

Students will create and share a two-minute persuasive podcast.  They will research an issue of personal interest to form an opinion for their podcast.  This unit includes five lessons.



   View Standards     Standard(s): [ARTS] MED (6) 1 :
1) Generate variations of goals and solutions for media arts products, utilizing chosen creative processes.

Example: Rewrite commercials to reflect truth in advertising.

[ARTS] MED (6) 3 :
3) Experiment with multiple approaches to produce content and components for specific purpose and meaning in media arts productions, utilizing a range of associated principles.

a. Modify point of view and/or perspective.

Example: Record a scene about a bully on the playground. The points of view can reflect the bully, the victim, and the observer.

[ARTS] MED (6) 5 :
5) Justify how integrating diverse contents and forms can support a central idea in a media artwork.

Example: Create a video and an audio commercial, changing the dialogue in each format to determine the most effective communication.

[ARTS] MED (7) 1 :
1) Produce various ideas and solutions for media arts products, applying chosen creative processes.

a. Use concept modeling and prototyping.

Example: Create a conceptual drawing and input into a computer to use a 3D printer to create a game character.

[ARTS] MED (7) 3 :
3) Coordinate production processes to combine content and components for specific purpose and meaning in media arts productions, demonstrating understanding of associated principles.

a. Utilize narrative structure and composition.

Example: Write, perform, direct, and produce a short film.

[ARTS] MED (7) 5 :
5) Apply concepts of diverse content and varied forms into unified media arts productions that convey consistent narratives.

Example: Create a storyboard for an interactive video game.

[ARTS] MED (8) 1 :
1) Generate various ideas, goals, and solutions for original media arts products, applying focused creative processes through divergent thinking and experimentation.

[ARTS] MED (8) 3 :
3) Implement production processes to integrate content and stylistic conventions for determined meaning in media arts productions, demonstrating understanding of associated principles.

a. Utilize theme and unity.

Example: Construct a podcast script for a specific holiday, unifying current and past events.

[ARTS] MED (8) 5 :
5) Apply concepts from across content areas and varied arts forms to create a single media arts production.

Example: Collect images to communicate the theme or idea of a song.

Subject: Arts Education (6 - 8)
Title: Digital Reflections: Expressing Understanding of Content Through Photography
URL: https://www.readwritethink.org/classroom-resources/lesson-plans/digital-reflections-expressing-understanding
Description:

Students will record a two-minute descriptive or persuasive speech.  They will use this recording to narrate a selection of images chosen to demonstrate their understanding of the content.  This unit includes seven lessons.   



   View Standards     Standard(s): [ARTS] MED (6) 1 :
1) Generate variations of goals and solutions for media arts products, utilizing chosen creative processes.

Example: Rewrite commercials to reflect truth in advertising.

[ARTS] MED (6) 10 :
10) Analyze results of and improvements for presenting media arts productions.

[ARTS] MED (7) 1 :
1) Produce various ideas and solutions for media arts products, applying chosen creative processes.

a. Use concept modeling and prototyping.

Example: Create a conceptual drawing and input into a computer to use a 3D printer to create a game character.

[ARTS] MED (7) 10 :
10) Evaluate the results of and improvements for presenting media arts productions, considering impacts on personal growth.

[ARTS] MED (8) 1 :
1) Generate various ideas, goals, and solutions for original media arts products, applying focused creative processes through divergent thinking and experimentation.

[ARTS] MED (8) 10 :
10) Evaluate results and implement improvements for presenting media arts productions, considering impacts on personal growth and external effects.

[ARTS] MEDP (9-12) 1 :
1) Use identified creative skills to formulate multiple ideas, develop artistic goals, and problem-solve in the media arts artistic process.

[ARTS] MEDP (9-12) 5 :
5) Integrate varied art forms, media arts forms, and diverse content into unified media arts productions, considering the reaction and interaction of the audience.

Examples: Experiential design or brand engagement.

[ARTS] MEDP (9-12) 10 :
10) Evaluate and implement improvements in presenting media arts productions, considering personal and local impacts, including effects on self and others.

Subject: Arts Education (6 - 12)
Title: Persuade Me in Five Slides! Creating Persuasive Digital Stories
URL: https://www.readwritethink.org/classroom-resources/lesson-plans/persuade-five-slides-creating
Description:

Students will use PowToon or Microsoft Photo Story to create a narrated summary of a previously written persuasive essay. They will share their presentations with the class.  This unit includes four lessons. 



   View Standards     Standard(s): [ARTS] MED (6) 2 :
2) Collaboratively organize, propose, and evaluate artistic ideas, plans, prototypes, and production processes for media arts productions, considering purposeful intent.

[ARTS] MED (6) 4 :
4) Assess how elements and components can be altered for specific effects and audience, then refine media artworks to reflect purpose and audience.

[ARTS] MED (6) 9 :
9) Fulfill various tasks and defined processes in the presentation and/or distribution of media arts productions, utilizing various presentation formats.

Example: Explore various methods of release for name brand product advertising.

[ARTS] MED (6) 12 :
12) Identify, describe, and analyze how various forms, methods, and styles in media arts productions manage audience experience.

[ARTS] MED (7) 1 :
1) Produce various ideas and solutions for media arts products, applying chosen creative processes.

a. Use concept modeling and prototyping.

Example: Create a conceptual drawing and input into a computer to use a 3D printer to create a game character.

[ARTS] MED (7) 2 :
2) Design, propose, and evaluate artistic ideas, plans, prototypes, and production processes for media arts productions, considering expressive intent and resources.

[ARTS] MED (7) 11 :
11) Describe, compare, and analyze the qualities of and relationships among the components in media arts productions.

[ARTS] MED (8) 1 :
1) Generate various ideas, goals, and solutions for original media arts products, applying focused creative processes through divergent thinking and experimentation.

[ARTS] MED (8) 2 :
2) Collaboratively structure and critique ideas, plans, prototypes, and production processes for media arts productions, considering intent, resources, and the presentation context.

[ARTS] MED (8) 12 :
12) Compare, contrast, and analyze how various forms, methods, and styles in media arts productions manage audience experience and create intention.

Subject: Arts Education (6 - 8)
Title: Media Awareness I: The Basics of Advertising
URL: https://www.kennedy-center.org/education/resources-for-educators/classroom-resources/lessons-and-activities/lessons/6-8/media-awareness-I-the-basics-of-advertising/
Description:

Students will observe children's products and discuss their likes and dislikes about each product. They will view a variety of advertisements and decide if they would purchase the item or not. They will begin drawing an advertisement for a product. 



   View Standards     Standard(s): [ARTS] MED (6) 1 :
1) Generate variations of goals and solutions for media arts products, utilizing chosen creative processes.

Example: Rewrite commercials to reflect truth in advertising.

[ARTS] MED (6) 2 :
2) Collaboratively organize, propose, and evaluate artistic ideas, plans, prototypes, and production processes for media arts productions, considering purposeful intent.

[ARTS] MED (6) 4 :
4) Assess how elements and components can be altered for specific effects and audience, then refine media artworks to reflect purpose and audience.

[ARTS] MED (6) 11 :
11) Identify, describe, and analyze how message and meaning are created by components in media arts productions.

[ARTS] MED (6) 12 :
12) Identify, describe, and analyze how various forms, methods, and styles in media arts productions manage audience experience.

[ARTS] MED (7) 1 :
1) Produce various ideas and solutions for media arts products, applying chosen creative processes.

a. Use concept modeling and prototyping.

Example: Create a conceptual drawing and input into a computer to use a 3D printer to create a game character.

[ARTS] MED (7) 2 :
2) Design, propose, and evaluate artistic ideas, plans, prototypes, and production processes for media arts productions, considering expressive intent and resources.

[ARTS] MED (7) 4 :
4) Independently improve and refine media artworks by intentionally emphasizing particular expressive elements to reflect an understanding of purpose, audience, or place.

Example: Take clips of 3D animated film and change colors and position of characters to change audience response.

[ARTS] MED (7) 12 :
12) Describe, compare, and analyze how various forms, methods, and styles in media arts productions interact with personal preferences in influencing audience experience.

[ARTS] MED (8) 1 :
1) Generate various ideas, goals, and solutions for original media arts products, applying focused creative processes through divergent thinking and experimentation.

[ARTS] MED (8) 2 :
2) Collaboratively structure and critique ideas, plans, prototypes, and production processes for media arts productions, considering intent, resources, and the presentation context.

[ARTS] MED (8) 3 :
3) Implement production processes to integrate content and stylistic conventions for determined meaning in media arts productions, demonstrating understanding of associated principles.

a. Utilize theme and unity.

Example: Construct a podcast script for a specific holiday, unifying current and past events.

[ARTS] MED (8) 4 :
4) Modify and refine media artworks, improving technical quality and intentionally accentuating selected expressive and stylistic elements, to reflect an understanding of purpose, audience, and setting.

[ARTS] MED (8) 12 :
12) Compare, contrast, and analyze how various forms, methods, and styles in media arts productions manage audience experience and create intention.

Subject: Arts Education (6 - 8)
Title: Media Awareness II: Key Concepts in Advertising
URL: https://www.kennedy-center.org/education/resources-for-educators/classroom-resources/lessons-and-activities/lessons/6-8/media-awareness-II-key-concepts-in-advertising/
Description:

Students will discuss the purpose, target audience, and value of advertisements.  Students will create original, hand-drawn advertisements. They will continue to work on their advertisements by adding more details, such as color, text, and symbols (such as price).



   View Standards     Standard(s): [ARTS] MED (6) 2 :
2) Collaboratively organize, propose, and evaluate artistic ideas, plans, prototypes, and production processes for media arts productions, considering purposeful intent.

[ARTS] MED (6) 3 :
3) Experiment with multiple approaches to produce content and components for specific purpose and meaning in media arts productions, utilizing a range of associated principles.

a. Modify point of view and/or perspective.

Example: Record a scene about a bully on the playground. The points of view can reflect the bully, the victim, and the observer.

[ARTS] MED (7) 1 :
1) Produce various ideas and solutions for media arts products, applying chosen creative processes.

a. Use concept modeling and prototyping.

Example: Create a conceptual drawing and input into a computer to use a 3D printer to create a game character.

[ARTS] MED (7) 2 :
2) Design, propose, and evaluate artistic ideas, plans, prototypes, and production processes for media arts productions, considering expressive intent and resources.

[ARTS] MED (7) 3 :
3) Coordinate production processes to combine content and components for specific purpose and meaning in media arts productions, demonstrating understanding of associated principles.

a. Utilize narrative structure and composition.

Example: Write, perform, direct, and produce a short film.

[ARTS] MED (8) 1 :
1) Generate various ideas, goals, and solutions for original media arts products, applying focused creative processes through divergent thinking and experimentation.

[ARTS] MED (8) 2 :
2) Collaboratively structure and critique ideas, plans, prototypes, and production processes for media arts productions, considering intent, resources, and the presentation context.

[ARTS] MED (8) 3 :
3) Implement production processes to integrate content and stylistic conventions for determined meaning in media arts productions, demonstrating understanding of associated principles.

a. Utilize theme and unity.

Example: Construct a podcast script for a specific holiday, unifying current and past events.

Subject: Arts Education (6 - 8)
Title: 3-2-1 Vocabulary: Learning Filmmaking Vocabulary by Making Films
URL: https://www.readwritethink.org/classroom-resources/lesson-plans/vocabulary-learning-filmmaking-vocabulary
Description:

This is a ten-part unit. Students will learn the vocabulary of film while creating an original film. The following key aspects of digital video filmmaking are included in the unit: plotting, script, storyboarding, camera work (shots, angles), and editing (transitions, title, credits, visual effects, sound effects, etc.).



ALEX Classroom Resources: 6

Go To Top of page