ALEX Resources

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Learning Activities (3) Building blocks of a lesson plan that include before, during, and after strategies to actively engage students in learning a concept or skill. Classroom Resources (6)


ALEX Learning Activities  
   View Standards     Standard(s): [DLIT] (0) 18 :
12) Use a variety of digital devices, in both independent and collaborative settings.

Examples: Interactive boards, tablets, laptops, other handheld devices.

[DLIT] (0) 7 :
1) List the sequence of events required to solve problems.

Examples: Tying shoes, making a sandwich, brushing teeth.

[DLIT] (0) 11 :
5) Demonstrate appropriate behaviors for working with others responsibly and kindly.

Examples: Face-to-face collaborative groups or interactions, online interactions, role play.

[DLIT] (0) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[MA2019] (0) 19 :
19. Correctly name shapes regardless of their orientations or overall sizes.
[ELA2021] (0) 4 :
4. With guidance and support, ask and answer questions to seek help, get information, or clarify information presented orally, through text, or other media.

Example: Use interrogatives who, what, where, when, why, and how to ask questions.
[MA2019] (0) 20 :
20. Identify shapes as two-dimensional (lying in a plane, "flat") or three-dimensional ("solid").
[MA2019] (0) 18 :
18. Describe objects in the environment using names of shapes, and describe the relative positions of these objects using terms such as above, below, beside, in front of, behind, and next to.
Subject: Digital Literacy and Computer Science (K), Mathematics (K), English Language Arts (K)
Title: Build It or Bust! Giving Directions and Reflecting With Video
Description:

While students are in pairs and without being able to see each other, student 1 designs and provides oral instructions to student 2 in order for student 2 to recreate a shape and/or structure only student 1 can see. Student 2 can ask clarifying questions, but that is all. This activity builds skills in sequencing, classifying, sorting, orientation, and relative position of objects. It also builds listening skills for oral comprehension and asking and answering concise questions.

This activity was created as a result of the DLCS COS Resource Development Summit.




   View Standards     Standard(s): [DLIT] (0) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

Subject: Digital Literacy and Computer Science (K)
Title: Going Places Safely
Description:

This learning activity allows students to explore exciting places online while emphasizing the importance of following certain rules to remain safe. Students will take a virtual field trip and discuss the safety rules for traveling online and in the real world. Students will learn that being a good digital citizen includes knowing the rules to work safely.

This activity was created as a result of the DLCS COS Resource Development Summit.




   View Standards     Standard(s): [ELA2021] (0) 8 :
8. Demonstrate understanding of the organization and basic features of printed materials.

a. Recognize and demonstrate that print conveys meaning.

Examples: Share a favorite book with peers. Share a list of birthday gifts received.

b. With prompting and support, explain the roles of the author and illustrator of a text.

c. Track print, moving left to right and top to bottom on the printed page, returning to the beginning of the next line.

d. Identify the beginning and end of a sentence by locating the capital letter and end punctuation.

e. Point to words using one-to-one correspondence, noting that words are separated by spaces.

f. Distinguish letters from words within sentences.

g. Compare and contrast letters based upon similarities and differences, including name, shape, sound, and approach strokes for writing.
[DLIT] (0) 6 :
R6) Produce, review, and revise authentic artifacts that include multimedia using appropriate digital tools.

[DLIT] (0) 8 :
2) Demonstrate use of input devices.

Examples: Mouse, touch screen, keyboard.

[DLIT] (0) 18 :
12) Use a variety of digital devices, in both independent and collaborative settings.

Examples: Interactive boards, tablets, laptops, other handheld devices.

[DLIT] (0) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

Subject: English Language Arts (K), Digital Literacy and Computer Science (K)
Title: Body Alphabet Book: Digital Photography
Description:

Students take photographs of themselves making the shapes of letters. They use the ear for the letter C, their mouth for the letter O, or use their entire body and their peer to create the letter B. Let students get creative and create the alphabet with their body. Compile all the letters into a digital alphabet book in which the students must guess which letter the students are trying to represent in the photograph. 

This activity was created as a result of the DLCS COS Resource Development Summit.




ALEX Learning Activities: 3

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ALEX Classroom Resources  
   View Standards     Standard(s): [SC2015] (2) 6 :
6 ) Design and construct models to simulate how animals disperse seeds or pollinate plants (e.g., animals brushing fur against seed pods and seeds falling off in other areas, birds and bees extracting nectar from flowers and transferring pollen from one plant to another).*

[DLIT] (0) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (1) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (2) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (2) 13 :
7) List positive and negative impacts of digital communication.

Example: Anything posted or communicated electronically may be easily reproduced and could remain a positive or negative part of your digital identity/footprint.

[DLIT] (3) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (4) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (5) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (6) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (6) 19 :
13) Define personal privacy, digital footprint, and open communication.

Subject: Science (2), Digital Literacy and Computer Science (K - 6)
Title: Steve Trash Science: Messy Babies and Pollinators / Your Digital Footprint
URL: https://www.pbs.org/video/messy-babies-and-pollinators-your-digital-footprint-0nv3uf/
Description:

Steve Trash teaches kids about science with fun and magic. The show is filmed in Alabama.

What are pollinators? What do they do? And how are they like messy babies? Then, see how every time you do something online you’re creating a digital footprint that can be tracked back to you. Steve Trash explains both with fun and magic.



   View Standards     Standard(s): [DLIT] (0) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (0) 11 :
5) Demonstrate appropriate behaviors for working with others responsibly and kindly.

Examples: Face-to-face collaborative groups or interactions, online interactions, role play.

Subject: Digital Literacy and Computer Science (K)
Title: Media Balance Is Important
URL: https://www.commonsense.org/education/digital-citizenship/lesson/media-balance-is-important
Description:

Students consider the feelings of themselves and others when making decisions about when, where, and how much to use technology. Through video and song, students will learn to balance the time they use technology and when to take breaks. 

Students will be able to:
  • Know when and why to take breaks from device time.
  • Consider the feelings of the people around them, even when engaged in fun online activities.
Users will need to create a free account to access resources. 


   View Standards     Standard(s): [DLIT] (0) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (0) 11 :
5) Demonstrate appropriate behaviors for working with others responsibly and kindly.

Examples: Face-to-face collaborative groups or interactions, online interactions, role play.

Subject: Digital Literacy and Computer Science (K)
Title: Pause for People
URL: https://www.commonsense.org/education/digital-citizenship/lesson/pause-for-people
Description:
Whether it's watching TV or playing on a tablet, using tech can be super fun! Often, kids find it hard to transition from an online activity to an offline one. Teach your students a simple routine for how to manage those inevitable digital interruptions that are part of everyone's lives in the digital age. By examining feelings associated with being asked to stop doing something we enjoy, students will learn that it is respectful and kind to be mindful of the requests of others. 
 
Students will be able to:
  • Learn why it's important to be aware and respectful of people while using devices.
  • Learn the Pause, Breathe, Finish Up routine as a self-regulation strategy for transitioning from technology to face-to-face interactions.

 Users will need to create a free account to access resources. 



   View Standards     Standard(s): [DLIT] (0) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

Subject: Digital Literacy and Computer Science (K)
Title: Safety in My Online Neighborhood
URL: https://www.commonsense.org/education/digital-citizenship/lesson/safety-in-my-online-neighborhood
Description:

The power of the internet allows students to experience and visit places they might not be able to see in person. But, just like traveling in the real world, it's important to be safe when traveling online. On this virtual field trip, kids can practice staying safe on online adventures.

Students will be able to:
  • discover that the internet can be used to visit faraway places and learn new things.
  • compare how staying safe online is similar to staying safe in the real world.
  • explain rules for traveling safely on the internet.

Users will need a free account to access this resource.



   View Standards     Standard(s): [DLIT] (0) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (0) 2 :
R2) Recognize and demonstrate age-appropriate responsible use of digital devices and resources as outlined in school/district rules.

[DLIT] (0) 9 :
3) Distinguish between private and public information.

Example: Your birth date is private; your shirt color is public.

[DLIT] (0) 10 :
4) Identify age-appropriate methods for keeping personal information private.

Example: Keeping passwords, name, address, and phone number confidential.

Subject: Digital Literacy and Computer Science (K)
Title: Computer Science Fundamentals Unit 2 Course A Lesson 8: Going Places Safely (2018)
URL: https://curriculum.code.org/csf-18/coursea/8/
Description:

In collaboration with Common Sense Education, this lesson helps students learn that many websites ask for information that is private and discusses how to responsibly handle such requests. Students also find out that they can go to exciting places online, but they need to follow certain rules to remain safe.>

Common Sense Education has created this lesson to teach kids the importance of being safe online. By relating places in the real world to websites on the internet, students will make important connections between safe websites and safe places in their own neighborhood.

Note: You will need to create a free account on code.org before you can view this resource.



ALEX Classroom Resources: 5

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