Build It or Bust! Giving Directions and Reflecting With Video
A Learning Activity is a strategy a teacher chooses to actively
engage students in learning a concept or skill using a digital tool/resource.
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Phase:
Before/Engage, During/Explore/Explain
Activity:
Students are placed in pairs. Each pair has a video recording device such as an iPad or tablet and a bag of pieces to create a structure (see advanced preparation section for setup instructions).
Assign which student will be the First Instructor and Builder. They will repeat the session and switch roles with a new structure.
Student 1, "The Instructor," analyzes the contraption in the photograph and thinks about a good sequence of instructions to tell "The Builder" (student 2).
With a video recording device recording their session, the Instructor begins to give clear sequential instructions to the Builder. The Builder is allowed to ask clarifying questions but the Instructor cannot look at what the Builder is doing. They continue in this manner until the time is up. The recommended time is 1-2 minutes (depending upon how complex the structure is).
Students then review the video. They reflect on how they could have been more clear with their instructions and questions. They also reflect on what would have been the best sequence of events.
Students switch roles and repeat the steps above.
Before the class comes back together. Have each pair turn and talk (examples):
I could have done a better job at ________. Next time I will _________. (take turns answering)
I really liked how you _________. (take turns answering)
I think if you did __________ it would have helped me better. (take turns answering)
I'm a little proud of how I _____________. (take turns answering)
At a class debrief, the teacher and class discuss the reflections that the pairs had, honing in on the content to be assessed such as shapes, relational directions, etc.
Possible Guiding Questions:
What big lessons about giving instructions did you learn?
Why is it so important to give clear instructions?
What was the most difficult part of this activity?
What could you have done better as a listener/builder and as an Instructor/instructions giver?
What kind of shapes and lines did you use?
How does being patient and respectful help you communicate?
What were some things you or your partner said were your strengths or weaknesses?
*If the next step of this lesson is to go into block-based coding, this activity is related to the fact that the sequential steps must be very precise and clear for a computer to follow.
Assessment Strategies:
Teacher observation during the session. (Rubric here)
Class debriefs
Because students are so young, a brief conference with each student pair would best suit the reflection process after the activity.
Advanced Preparation:
Decide what material you would like to build from (clay/sticks, Legos, K'nex, etc.) and design two sets of shapes for each pair of students. If you are working on a particular unit in which naming 2-D and 3-D shapes is the goal, then create shapes that have these attributes so that students can use the language. Don't make anything so simple that a student can simply say, "make a square," and then they are done.
Design the structures you would like students to build and take photographs of them. Print as many photographs as you would have pairs of students.
Tablets, iPads, or a hand-held easy-to-use device is necessary if you decide to film.
Variation Tips (optional):
This activity could work really well in a center, where small groups of students move through the day.
This activity could be done more than once and students could eventually design the item to be built.
Notes or Recommendations (optional):
This activity could be used as a before activity before moving into block-based coding. It shows the importance of sequential thinking and concise directions.
This activity could also be used as a during strategy for a geometry unit on shapes.
Keywords and Search Tags:
collaborative, computer science, digital literacy, oral language, questioning, speaking