ALEX Classroom Resources

ALEX Classroom Resources  
   View Standards     Standard(s): [ARTS] MED (4) 11 :
11) Identify, describe, and explain how messages are created by components in media arts productions.

[ARTS] MED (4) 12 :
12) Identify, describe, and explain how various forms, methods, and styles in media arts productions manage audience experience.

[ARTS] MED (5) 1 :
1) Present original ideas and innovations for media arts products, utilizing personal experiences and/or the work of others.

[ARTS] MED (5) 12 :
12) Identify, describe, and differentiate how various forms, methods, and styles in media arts productions manage audience experience.

[ARTS] MED (6) 1 :
1) Generate variations of goals and solutions for media arts products, utilizing chosen creative processes.

Example: Rewrite commercials to reflect truth in advertising.

Subject: Arts Education (4 - 6)
Title: Why Don't They Show Old Commercials on Television?
URL: https://wonderopolis.org/wonder/why-dont-they-show-old-commercials-on-television
Description:

Students will read about why commercials are necessary to show on television.  They will read why stations do not air old commercials.  They will brainstorm old commercials they remember watching.  They will watch current commercials and discuss what they like and dislike about them.  They will create and record a commercial for one of their favorite products.   



   View Standards     Standard(s): [ARTS] MED (6) 1 :
1) Generate variations of goals and solutions for media arts products, utilizing chosen creative processes.

Example: Rewrite commercials to reflect truth in advertising.

[ARTS] MED (6) 16 :
16) Explain and show how media arts productions form new meanings, situations, and cultural experiences.

Example: Explore cause and effect of the media coverage of the space race of 1960's on fashion, culture, and technology.

[ARTS] MED (6) 17 :
17) Research and show how media arts productions and ideas relate to personal life and social, community and cultural situations.

Example: Watch videos of Kennedy's and Obama's inaugural addresses to compare elements of the media arts production.

[ARTS] MED (7) 1 :
1) Produce various ideas and solutions for media arts products, applying chosen creative processes.

a. Use concept modeling and prototyping.

Example: Create a conceptual drawing and input into a computer to use a 3D printer to create a game character.

[ARTS] MED (7) 16 :
16) Explain and demonstrate how media arts productions form new meanings and knowledge, situations, and cultural experiences.

Example: Create documentaries and infomercials in different formats.

[ARTS] MED (7) 17 :
17) Research and demonstrate how media arts productions and ideas relate to various situations, purposes, and values through community, careers, and social media.

[ARTS] MED (8) 1 :
1) Generate various ideas, goals, and solutions for original media arts products, applying focused creative processes through divergent thinking and experimentation.

[ARTS] MED (8) 16 :
16) Explain and demonstrate how media arts productions expand meaning and knowledge and create cultural experiences through local and global events.

[ARTS] MED (8) 17 :
17) Demonstrate and explain how media art productions and ideas relate to various contexts, purposes, and values.

Examples: Democracy, environment, or connecting people and places.

Subject: Arts Education (6 - 8)
Title: Creating a Persuasive Podcast
URL: https://www.readwritethink.org/classroom-resources/lesson-plans/creating-persuasive-podcast
Description:

Students will create and share a two-minute persuasive podcast.  They will research an issue of personal interest to form an opinion for their podcast.  This unit includes five lessons.



   View Standards     Standard(s): [ARTS] MED (6) 1 :
1) Generate variations of goals and solutions for media arts products, utilizing chosen creative processes.

Example: Rewrite commercials to reflect truth in advertising.

[ARTS] MED (6) 3 :
3) Experiment with multiple approaches to produce content and components for specific purpose and meaning in media arts productions, utilizing a range of associated principles.

a. Modify point of view and/or perspective.

Example: Record a scene about a bully on the playground. The points of view can reflect the bully, the victim, and the observer.

[ARTS] MED (6) 5 :
5) Justify how integrating diverse contents and forms can support a central idea in a media artwork.

Example: Create a video and an audio commercial, changing the dialogue in each format to determine the most effective communication.

[ARTS] MED (7) 1 :
1) Produce various ideas and solutions for media arts products, applying chosen creative processes.

a. Use concept modeling and prototyping.

Example: Create a conceptual drawing and input into a computer to use a 3D printer to create a game character.

[ARTS] MED (7) 3 :
3) Coordinate production processes to combine content and components for specific purpose and meaning in media arts productions, demonstrating understanding of associated principles.

a. Utilize narrative structure and composition.

Example: Write, perform, direct, and produce a short film.

[ARTS] MED (7) 5 :
5) Apply concepts of diverse content and varied forms into unified media arts productions that convey consistent narratives.

Example: Create a storyboard for an interactive video game.

[ARTS] MED (8) 1 :
1) Generate various ideas, goals, and solutions for original media arts products, applying focused creative processes through divergent thinking and experimentation.

[ARTS] MED (8) 3 :
3) Implement production processes to integrate content and stylistic conventions for determined meaning in media arts productions, demonstrating understanding of associated principles.

a. Utilize theme and unity.

Example: Construct a podcast script for a specific holiday, unifying current and past events.

[ARTS] MED (8) 5 :
5) Apply concepts from across content areas and varied arts forms to create a single media arts production.

Example: Collect images to communicate the theme or idea of a song.

Subject: Arts Education (6 - 8)
Title: Digital Reflections: Expressing Understanding of Content Through Photography
URL: https://www.readwritethink.org/classroom-resources/lesson-plans/digital-reflections-expressing-understanding
Description:

Students will record a two-minute descriptive or persuasive speech.  They will use this recording to narrate a selection of images chosen to demonstrate their understanding of the content.  This unit includes seven lessons.   



   View Standards     Standard(s): [ARTS] MED (6) 1 :
1) Generate variations of goals and solutions for media arts products, utilizing chosen creative processes.

Example: Rewrite commercials to reflect truth in advertising.

[ARTS] MED (6) 10 :
10) Analyze results of and improvements for presenting media arts productions.

[ARTS] MED (7) 1 :
1) Produce various ideas and solutions for media arts products, applying chosen creative processes.

a. Use concept modeling and prototyping.

Example: Create a conceptual drawing and input into a computer to use a 3D printer to create a game character.

[ARTS] MED (7) 10 :
10) Evaluate the results of and improvements for presenting media arts productions, considering impacts on personal growth.

[ARTS] MED (8) 1 :
1) Generate various ideas, goals, and solutions for original media arts products, applying focused creative processes through divergent thinking and experimentation.

[ARTS] MED (8) 10 :
10) Evaluate results and implement improvements for presenting media arts productions, considering impacts on personal growth and external effects.

[ARTS] MEDP (9-12) 1 :
1) Use identified creative skills to formulate multiple ideas, develop artistic goals, and problem-solve in the media arts artistic process.

[ARTS] MEDP (9-12) 5 :
5) Integrate varied art forms, media arts forms, and diverse content into unified media arts productions, considering the reaction and interaction of the audience.

Examples: Experiential design or brand engagement.

[ARTS] MEDP (9-12) 10 :
10) Evaluate and implement improvements in presenting media arts productions, considering personal and local impacts, including effects on self and others.

Subject: Arts Education (6 - 12)
Title: Persuade Me in Five Slides! Creating Persuasive Digital Stories
URL: https://www.readwritethink.org/classroom-resources/lesson-plans/persuade-five-slides-creating
Description:

Students will use PowToon or Microsoft Photo Story to create a narrated summary of a previously written persuasive essay. They will share their presentations with the class.  This unit includes four lessons. 



   View Standards     Standard(s): [ARTS] MED (5) 1 :
1) Present original ideas and innovations for media arts products, utilizing personal experiences and/or the work of others.

[ARTS] MED (5) 4 :
4) Determine how elements and components can be modified for clear communication and intentional effects, then revise media artworks to improve clarity and purpose.

[ARTS] MED (5) 15 :
15) Access and use internal and external resources to create media arts productions.

Example: Using community interests, content knowledge, and personal experiences, create a presentation to advocate for the school soccer team.

[ARTS] MED (6) 1 :
1) Generate variations of goals and solutions for media arts products, utilizing chosen creative processes.

Example: Rewrite commercials to reflect truth in advertising.

[ARTS] MED (6) 4 :
4) Assess how elements and components can be altered for specific effects and audience, then refine media artworks to reflect purpose and audience.

Subject: Arts Education (5 - 6)
Title: Creating a Spooky Radio Play
URL: https://www.kennedy-center.org/education/resources-for-educators/classroom-resources/media-and-interactives/media/media-arts/creating-a-spooky-radio-play/
Description:

This informational reading is a story about a family who writes and records their own radio show. The author provides a list of suggestions on how to get started. There are nine sample radio shows. Once completed, the radio show can be shared as an MP3. 



   View Standards     Standard(s): [ARTS] MED (6) 1 :
1) Generate variations of goals and solutions for media arts products, utilizing chosen creative processes.

Example: Rewrite commercials to reflect truth in advertising.

[ARTS] MED (6) 2 :
2) Collaboratively organize, propose, and evaluate artistic ideas, plans, prototypes, and production processes for media arts productions, considering purposeful intent.

[ARTS] MED (6) 4 :
4) Assess how elements and components can be altered for specific effects and audience, then refine media artworks to reflect purpose and audience.

[ARTS] MED (6) 11 :
11) Identify, describe, and analyze how message and meaning are created by components in media arts productions.

[ARTS] MED (6) 12 :
12) Identify, describe, and analyze how various forms, methods, and styles in media arts productions manage audience experience.

[ARTS] MED (7) 1 :
1) Produce various ideas and solutions for media arts products, applying chosen creative processes.

a. Use concept modeling and prototyping.

Example: Create a conceptual drawing and input into a computer to use a 3D printer to create a game character.

[ARTS] MED (7) 2 :
2) Design, propose, and evaluate artistic ideas, plans, prototypes, and production processes for media arts productions, considering expressive intent and resources.

[ARTS] MED (7) 4 :
4) Independently improve and refine media artworks by intentionally emphasizing particular expressive elements to reflect an understanding of purpose, audience, or place.

Example: Take clips of 3D animated film and change colors and position of characters to change audience response.

[ARTS] MED (7) 12 :
12) Describe, compare, and analyze how various forms, methods, and styles in media arts productions interact with personal preferences in influencing audience experience.

[ARTS] MED (8) 1 :
1) Generate various ideas, goals, and solutions for original media arts products, applying focused creative processes through divergent thinking and experimentation.

[ARTS] MED (8) 2 :
2) Collaboratively structure and critique ideas, plans, prototypes, and production processes for media arts productions, considering intent, resources, and the presentation context.

[ARTS] MED (8) 3 :
3) Implement production processes to integrate content and stylistic conventions for determined meaning in media arts productions, demonstrating understanding of associated principles.

a. Utilize theme and unity.

Example: Construct a podcast script for a specific holiday, unifying current and past events.

[ARTS] MED (8) 4 :
4) Modify and refine media artworks, improving technical quality and intentionally accentuating selected expressive and stylistic elements, to reflect an understanding of purpose, audience, and setting.

[ARTS] MED (8) 12 :
12) Compare, contrast, and analyze how various forms, methods, and styles in media arts productions manage audience experience and create intention.

Subject: Arts Education (6 - 8)
Title: Media Awareness II: Key Concepts in Advertising
URL: https://www.kennedy-center.org/education/resources-for-educators/classroom-resources/lessons-and-activities/lessons/6-8/media-awareness-II-key-concepts-in-advertising/
Description:

Students will discuss the purpose, target audience, and value of advertisements.  Students will create original, hand-drawn advertisements. They will continue to work on their advertisements by adding more details, such as color, text, and symbols (such as price).



ALEX Classroom Resources: 6

Go To Top of page