Creating
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Conceive
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1) Develop multiple ideas for a media arts product, utilizing a variety of tools, methods, and/or materials. |
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Develop
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2) Form, share, and test the ideas, plans, and models to plan for media arts productions. |
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Construct
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3) Construct and order various content into unified, purposeful media arts productions, describing and applying a defined set of principles. a. Use movement and force. Example: Using available technology, record students using pantomime movement of climbing a rope and falling in slow motion. |
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4) Practice and analyze how the basic principles alter effect and purpose in refining and completing media artworks. Example: Change horizon line in digital photographs to affect perspective. |
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Producing
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Integrate
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5) Combine varied academic, arts, and media forms and content into unified media arts products. Example: Combine animation, music and dance. |
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Practice
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6) Collaborate in a variety of artistic, design, technical, and organizational roles, including making compositional decisions, manipulating tools, and planning with a group in media arts productions. |
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7) Exhibit basic creative skills to invent new content and solutions within and through media arts productions. a. Use brainstorming, critical thinking, role playing, and discussion Example: Suggest three different endings to a story. |
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8) Exhibit standard use of tools and techniques while constructing media arts productions. a. Use storyboarding, scripting, musical selections, and movement. Example: Draw comic strips in sequential order of the story from beginning to end. |
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Present
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9) Identify and describe the presentation conditions and take on roles and processes in presenting or distributing media arts productions. |
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10) Identify, describe, and share the results of a media arts experience to improve the total production. |
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Responding
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Perceive
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11) Identify and describe how messages are created by components in media arts productions. |
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12) Identify and describe how various forms, methods, and styles in media arts productions manage audience experience. |
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Interpret
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13) Determine the purposes and meanings of media arts productions while describing their context. |
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Evaluate
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14) Identify basic criteria for and evaluate media arts productions, considering possible improvements and contexts. |
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Connecting
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Synthesize
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15) Use personal and external resources to create media arts productions. a. Focus on interests, information, and models. Example: Bring action figures from home to create stop motion video. |
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16) Identify and show how media arts productions form meanings, situations and/or culture. a. View examples of popular commercial advertising and programming. Example: Create their own commercial to advertise a product they use. |
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Relate
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17) Identify how ideas from media arts productions relate to everyday cultural life and influence values and online behavior. |
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18) Examine and interact appropriately with media arts tools and environments, applying safety, rules, and fairness. |