ALEX Learning Activity Resources

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ALEX Learning Activities  
   View Standards     Standard(s): [MA2019] (0) 2 :
2. Count to 100 by ones beginning with any given number between 0 and 99.
Subject: Mathematics (K)
Title: Start-n-Stop Practice
Description:

In this activity, the teacher will introduce a number path to help students rote count from any number other than 1. Number paths are used at this point because on a number path each box holds its own number. The unit being counted is easy to recognize and reinforces the one-to-one correspondence that younger students need to master. 

This activity results from the ALEX Resource Development Summit.




   View Standards     Standard(s): [MA2019] (0) 2 :
2. Count to 100 by ones beginning with any given number between 0 and 99.
Subject: Mathematics (K)
Title: Start-n-Stop Final Check
Description:

In this activity, the teacher will use the checklist provided to assess students' mastery in rote counting from any given number other than 1. 

This activity results from the ALEX Resource Development Summit.




   View Standards     Standard(s): [MA2019] (0) 2 :
2. Count to 100 by ones beginning with any given number between 0 and 99.
Subject: Mathematics (K)
Title: Start-n-Stop
Description:

In this activity, the teacher will introduce the game "Start-n-Stop" to help students count forward from any given number within a known sequence.

This activity results from the ALEX Resource Development Summit.




   View Standards     Standard(s): [MA2019] (0) 2 :
2. Count to 100 by ones beginning with any given number between 0 and 99.
[DLIT] (0) 8 :
2) Demonstrate use of input devices.

Examples: Mouse, touch screen, keyboard.

[DLIT] (0) 18 :
12) Use a variety of digital devices, in both independent and collaborative settings.

Examples: Interactive boards, tablets, laptops, other handheld devices.

[DLIT] (1) 7 :
1) Classify and sort information into logical order with and without a computer.

Examples: Sort by shape, color, or other attribute; sort A-Z.

Subject: Mathematics (K), Digital Literacy and Computer Science (K - 1)
Title: Connecting the Dots Counting 21 to 40
Description:

ABCya provides a fun and educational interactive game that teaches students to count by ones from another number other than 1. In this particular connect the dots, students are counting by ones from the number 21 to 40. The game provides scaffolding after wrong attempts and gives accuracy in a percentage when the dots have been connected.




ALEX Learning Activities: 4

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