ALEX Resources

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Classroom Resources (6)


ALEX Classroom Resources  
   View Standards     Standard(s): [ARTS] MEDP (9-12) 1 :
1) Use identified creative skills to formulate multiple ideas, develop artistic goals, and problem-solve in the media arts artistic process.

[ARTS] MEDA (9-12) 5 :
5) Connect varied art forms, media arts forms, and academic content into unified media arts productions that retain thematic integrity and stylistic continuity.

Example: Create transmedia productions by using a single thematic storyline in at least three different media projects such as a blog, video, and radio.

[ARTS] MEDA (9-12) 9 :
9) Curate and design the presentation and distribution of collections of media artworks through a variety of contexts.

Example: Create a collection of media projects to present to mass audiences in both physical and virtual channels, such as school exhibition and YouTube /Vimeo.

Subject: Arts Education (9 - 12)
Title: Basic Animation
URL: https://www.txcte.org/resource/lesson-plan-it-digital-media-basic-animation
Description:

In this classroom resource, students will identify different types of animation. They will sketch and assemble a flipbook to be used in a stop-motion animated film. The film will include still-shot images, audio sound effects, and voiceovers.    



   View Standards     Standard(s): [ARTS] MEDP (9-12) 1 :
1) Use identified creative skills to formulate multiple ideas, develop artistic goals, and problem-solve in the media arts artistic process.

[ARTS] MEDA (9-12) 5 :
5) Connect varied art forms, media arts forms, and academic content into unified media arts productions that retain thematic integrity and stylistic continuity.

Example: Create transmedia productions by using a single thematic storyline in at least three different media projects such as a blog, video, and radio.

[ARTS] MEDA (9-12) 9 :
9) Curate and design the presentation and distribution of collections of media artworks through a variety of contexts.

Example: Create a collection of media projects to present to mass audiences in both physical and virtual channels, such as school exhibition and YouTube /Vimeo.

Subject: Arts Education (9 - 12)
Title: Animation: What Is It and How Does It Work?
URL: https://www.elephango.com/index.cfm/pg/k12learning/lcid/13058/Animation:_What_Is_It_and_How_Does_It_Work?_
Description:

Can you guess why films are called "movies"? Why people are called "actors"? Not only do people move and act in films, but so can drawings! Learn (and try!) how animation makes the inanimate move! Students will read about and watch examples of animation. They will create a flipbook to create a stop-motion animation.  



   View Standards     Standard(s): [ARTS] MED (6) 1 :
1) Generate variations of goals and solutions for media arts products, utilizing chosen creative processes.

Example: Rewrite commercials to reflect truth in advertising.

[ARTS] MED (6) 10 :
10) Analyze results of and improvements for presenting media arts productions.

[ARTS] MED (7) 1 :
1) Produce various ideas and solutions for media arts products, applying chosen creative processes.

a. Use concept modeling and prototyping.

Example: Create a conceptual drawing and input into a computer to use a 3D printer to create a game character.

[ARTS] MED (7) 10 :
10) Evaluate the results of and improvements for presenting media arts productions, considering impacts on personal growth.

[ARTS] MED (8) 1 :
1) Generate various ideas, goals, and solutions for original media arts products, applying focused creative processes through divergent thinking and experimentation.

[ARTS] MED (8) 10 :
10) Evaluate results and implement improvements for presenting media arts productions, considering impacts on personal growth and external effects.

[ARTS] MEDP (9-12) 1 :
1) Use identified creative skills to formulate multiple ideas, develop artistic goals, and problem-solve in the media arts artistic process.

[ARTS] MEDP (9-12) 5 :
5) Integrate varied art forms, media arts forms, and diverse content into unified media arts productions, considering the reaction and interaction of the audience.

Examples: Experiential design or brand engagement.

[ARTS] MEDP (9-12) 10 :
10) Evaluate and implement improvements in presenting media arts productions, considering personal and local impacts, including effects on self and others.

Subject: Arts Education (6 - 12)
Title: Persuade Me in Five Slides! Creating Persuasive Digital Stories
URL: https://www.readwritethink.org/classroom-resources/lesson-plans/persuade-five-slides-creating
Description:

Students will use PowToon or Microsoft Photo Story to create a narrated summary of a previously written persuasive essay. They will share their presentations with the class.  This unit includes four lessons. 



   View Standards     Standard(s): [ARTS] MEDP (9-12) 1 :
1) Use identified creative skills to formulate multiple ideas, develop artistic goals, and problem-solve in the media arts artistic process.

[ARTS] MEDP (9-12) 4 :
4) Modify and refine media artworks, honing aesthetic quality and intentionally accentuating stylistic elements, to reflect an understanding of personal goals and preferences.

[ARTS] MEDP (9-12) 5 :
5) Integrate varied art forms, media arts forms, and diverse content into unified media arts productions, considering the reaction and interaction of the audience.

Examples: Experiential design or brand engagement.

Subject: Arts Education (9 - 12)
Title: Music and Me: Visual Representations of Lyrics to Popular Music
URL: https://www.readwritethink.org/classroom-resources/lesson-plans/music-visual-representations-lyrics
Description:

Students will choose a song and interpret the meaning of the lyrics.  They will use Windows Movie Maker to create a photomontage using images that represent the meaning of the lyrics.  They will share their presentations with the class.  This unit includes seven lessons.  



   View Standards     Standard(s): [ARTS] MEDP (9-12) 1 :
1) Use identified creative skills to formulate multiple ideas, develop artistic goals, and problem-solve in the media arts artistic process.

[ARTS] MEDP (9-12) 3 :
3) Demonstrate understanding of associated principles, by consolidating production processes to demonstrate deliberate choices in organizing and integrating content and stylistic conventions in media arts productions.

Example: Use emphasis and tone.

[ARTS] MEDP (9-12) 5 :
5) Integrate varied art forms, media arts forms, and diverse content into unified media arts productions, considering the reaction and interaction of the audience.

Examples: Experiential design or brand engagement.

[ARTS] MEDP (9-12) 9 :
9) Design the presentation and distribution of a variety of media arts productions, considering combinations of artworks, formats, and audiences.

[ARTS] MEDP (9-12) 13 :
13) Analyze the intent, meanings, and reception of a variety of media arts productions, focusing on personal and cultural contexts.

Subject: Arts Education (9 - 12)
Title: The Music of Sound
URL: https://www.kennedy-center.org/education/resources-for-educators/classroom-resources/media-and-interactives/media/media-arts/the-music-of-sound/
Description:

The article provides a variety of music and how it is used in media. The reader is encouraged to compare and contrast how music is used to create mood and emphasis in media. The article includes instructional strategies for the classroom.  Students will create a short video using sound effects and background music.    



   View Standards     Standard(s): [ARTS] MEDP (9-12) 1 :
1) Use identified creative skills to formulate multiple ideas, develop artistic goals, and problem-solve in the media arts artistic process.

[ARTS] MEDP (9-12) 4 :
4) Modify and refine media artworks, honing aesthetic quality and intentionally accentuating stylistic elements, to reflect an understanding of personal goals and preferences.

[ARTS] MEDP (9-12) 5 :
5) Integrate varied art forms, media arts forms, and diverse content into unified media arts productions, considering the reaction and interaction of the audience.

Examples: Experiential design or brand engagement.

[ARTS] MEDP (9-12) 14 :
14) Evaluate production processes and media arts productions at decisive stages, using identified criteria and considering context and artistic goals.

[ARTS] MEDP (9-12) 16 :
16) Explain and demonstrate the use of media arts productions to expand meaning and knowledge and to create cultural experiences.

Example: learning and sharing through online environments
Subject: Arts Education (9 - 12)
Title: The Making of Monsters
URL: https://www.kennedy-center.org/education/resources-for-educators/classroom-resources/lessons-and-activities/lessons/9-12/the-making-of-monsters/
Description:

Students will analyze monsters from movies, literature, and television series and across cultures. They will analyze the relationship between the film scores and that feature monsters. They will create an original monster with a backstory. They will use multimedia to present their monster to the class. 



ALEX Classroom Resources: 6

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