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Classroom Resources (9)


ALEX Classroom Resources  
   View Standards     Standard(s): [ARTS] MED (4) 1 :
1) Conceptualize original media arts products, utilizing a variety of creative methods.

a. Use brainstorming and modeling.

Example: Draw a design of a multi-purpose tool and create it out of foam or cardboard.

[ARTS] MED (4) 3 :
3) Arrange varied content and components to convey purpose and meaning in different media arts productions, applying associated artistic principles.

a. Use artistic concepts of balance and contrast.

Example: Recreate a short scene depicting Hansel and Gretel running through the forest, with some students representing static trees and others performing the moving characters. Balance is created by composition of figures in the frame and contrast is shown by static and moving characters.

[ARTS] MED (4) 4 :
4) Demonstrate intentional effect in refining media artworks, emphasizing elements for a purpose.

a. Use elements of design to communicate through metaphor.

Example: Photograph shadows of repetitive lines to represent imprisonment.

[ARTS] MED (4) 5 :
5) Demonstrate how a variety of academics, arts, and media forms (content and media) may be mixed or coordinated into media arts products.

Example: Perform and record a narrated dance.

[ARTS] MED (5) 1 :
1) Present original ideas and innovations for media arts products, utilizing personal experiences and/or the work of others.

[ARTS] MED (5) 3 :
3) Design and combine components to express purpose and meaning in a variety of media arts productions, utilizing sets of associated principles.

a. Use emphasis and exaggeration.

Example: Photograph the transition of a portrait, using caricature to change facial features demonstrating emphasis and exaggeration.

[ARTS] MED (5) 4 :
4) Determine how elements and components can be modified for clear communication and intentional effects, then revise media artworks to improve clarity and purpose.

[ARTS] MED (5) 5 :
5) Create media artworks through the integration of multiple contents and forms.

Example: Create video using storyboarding, site locations, filming, and background music to promote "Read Across America."

Subject: Arts Education (4 - 5)
Title: Book Report Alternative: Creating Reading Excitement With Book Trailers
URL: https://www.readwritethink.org/classroom-resources/lesson-plans/book-report-alternative-creating-c
Description:

Students will share book talks through digital storytelling.  They will add images, text, narration, music, and effects using Microsoft Photo Story.  This unit includes six lessons. 



   View Standards     Standard(s): [ARTS] MED (4) 1 :
1) Conceptualize original media arts products, utilizing a variety of creative methods.

a. Use brainstorming and modeling.

Example: Draw a design of a multi-purpose tool and create it out of foam or cardboard.

[ARTS] MED (4) 15 :
15) Examine and use personal and external resources to create media arts productions.

a. Involve interests, research, and cultural understanding.

Example: Create paper bag puppets to tell a story based on a topic of character education, such as bullying.

[ARTS] MED (4) 17 :
17) Explain verbally and/or in media arts productions how media art productions and ideas relate to everyday and cultural life.

Examples: Fantasy, reality, and technology use.

[ARTS] MED (5) 1 :
1) Present original ideas and innovations for media arts products, utilizing personal experiences and/or the work of others.

[ARTS] MED (5) 17 :
17) Research and show how media arts productions and ideas relate to personal, social and community life.

a. Focus on commercial and information purposes, history, and ethics.

Example: Create a video to explore the myths of the Native Americans.

Subject: Arts Education (4 - 5)
Title: How Are Video Games Made?
URL: https://www.wonderopolis.org/wonder/how-are-video-games-made
Description:

Students will read about how video games are created.  They will read that computer programmers have to write in a computer language called code to control the game.  They will read that video games have a story, characters, and an environment.  They will begin writing a scenario for a new video game.    



   View Standards     Standard(s): [ARTS] MED (4) 1 :
1) Conceptualize original media arts products, utilizing a variety of creative methods.

a. Use brainstorming and modeling.

Example: Draw a design of a multi-purpose tool and create it out of foam or cardboard.

[ARTS] MED (4) 8 :
8) Demonstrate use of tools and techniques in standard and novel ways while constructing media arts productions.

[ARTS] MED (5) 1 :
1) Present original ideas and innovations for media arts products, utilizing personal experiences and/or the work of others.

[ARTS] MED (5) 8 :
8) Examine how tools and techniques could be used in standard and experimental ways in constructing media arts productions.

Example: Use font styles and/or words in video titles to construct images to communicate a point of view.

Subject: Arts Education (4 - 5)
Title: How Are Sound Effects Made?
URL: https://wonderopolis.org/wonder/How-Are-Sound-Effects-Made
Description:

Students will read about how sound effects are made.  They will read about how the T. Rex's voice was made in Jurassic Park.  They will create sound effects with items around their house.  



   View Standards     Standard(s): [ARTS] MED (3) 1 :
1) Develop multiple ideas for a media arts product, utilizing a variety of tools, methods, and/or materials.

[ARTS] MED (3) 6 :
6) Collaborate in a variety of artistic, design, technical, and organizational roles, including making compositional decisions, manipulating tools, and planning with a group in media arts productions.

[ARTS] MED (4) 1 :
1) Conceptualize original media arts products, utilizing a variety of creative methods.

a. Use brainstorming and modeling.

Example: Draw a design of a multi-purpose tool and create it out of foam or cardboard.

[ARTS] MED (4) 6 :
6) Collaborate to practice fundamental artistic, design, technical, and career skills in media arts productions.

a. Utilize formal technique, equipment usage, production, and effective communication.

Example: Divide students into groups focusing on cinematography (recording performance), acting, effects (lighting, sound, and scenery), and editing of a final product.

[ARTS] MED (5) 1 :
1) Present original ideas and innovations for media arts products, utilizing personal experiences and/or the work of others.

[ARTS] MED (5) 6 :
6) Collaborate to practice artistic, design, technical, and career skills in media arts productions.

a. Utilize formal technique, production, and effective communication.

Example: Divide into groups to develop components needed to produce a newscast.

Subject: Arts Education (3 - 5)
Title: What Is Virtual Reality?
URL: https://wonderopolis.org/wonder/what-is-virtual-reality
Description:

Students will read about Virtual Reality (VR).  They will brainstorm ideas for a VR game.  They will discuss if VR is an acceptable substitution for real life.  



   View Standards     Standard(s): [ARTS] MED (4) 1 :
1) Conceptualize original media arts products, utilizing a variety of creative methods.

a. Use brainstorming and modeling.

Example: Draw a design of a multi-purpose tool and create it out of foam or cardboard.

[ARTS] MED (4) 3 :
3) Arrange varied content and components to convey purpose and meaning in different media arts productions, applying associated artistic principles.

a. Use artistic concepts of balance and contrast.

Example: Recreate a short scene depicting Hansel and Gretel running through the forest, with some students representing static trees and others performing the moving characters. Balance is created by composition of figures in the frame and contrast is shown by static and moving characters.

[ARTS] MED (5) 1 :
1) Present original ideas and innovations for media arts products, utilizing personal experiences and/or the work of others.

[ARTS] MED (5) 3 :
3) Design and combine components to express purpose and meaning in a variety of media arts productions, utilizing sets of associated principles.

a. Use emphasis and exaggeration.

Example: Photograph the transition of a portrait, using caricature to change facial features demonstrating emphasis and exaggeration.

[ARTS] MED (5) 5 :
5) Create media artworks through the integration of multiple contents and forms.

Example: Create video using storyboarding, site locations, filming, and background music to promote "Read Across America."

Subject: Arts Education (4 - 5)
Title: Stop Motion Using Apps
URL: https://visuallyspeaking.online/wp-content/uploads/2018/06/Stop-Motion-Using-Apps-Media-Arts-Lesson.pdf
Description:

This article provides instructions on how to use the app iMotion by Fingerlab.  It is a free iOS app for time-lapse and stop-motion animation.  Students should consider creating a storyboard, set design, lighting, camera angles, using a tripod, and how many shots to take in sequence.  Additional apps are listed for both iPads and Android.   



   View Standards     Standard(s): [ARTS] MED (4) 1 :
1) Conceptualize original media arts products, utilizing a variety of creative methods.

a. Use brainstorming and modeling.

Example: Draw a design of a multi-purpose tool and create it out of foam or cardboard.

[ARTS] MED (4) 5 :
5) Demonstrate how a variety of academics, arts, and media forms (content and media) may be mixed or coordinated into media arts products.

Example: Perform and record a narrated dance.

[ARTS] VISA (4) 3 :
3) Generate ideas and employ a variety of strategies and techniques to create a work of art/design.

[MA2019] (4) 27 :
27. Draw points, lines, line segments, rays, angles (right, acute, obtuse), and perpendicular and parallel lines, and identify these in two-dimensional figures.
Subject: Arts Education (4), Mathematics (4)
Title: Media Arts and Math... Amazing!
URL: https://artsintegration.com/2018/10/01/media-arts-and-math/
Description:

Students will use an iPad app, Amaziograph, to create digital media artwork.  They will use angles and lines on a rotation grid to create their art.  This lesson was a collaboration between a math teacher and an arts integration specialist. 



   View Standards     Standard(s): [ARTS] MED (3) 1 :
1) Develop multiple ideas for a media arts product, utilizing a variety of tools, methods, and/or materials.

[ARTS] MED (3) 7 :
7) Exhibit basic creative skills to invent new content and solutions within and through media arts productions.

a. Use brainstorming, critical thinking, role playing, and discussion

Example: Suggest three different endings to a story.

[ARTS] MED (4) 1 :
1) Conceptualize original media arts products, utilizing a variety of creative methods.

a. Use brainstorming and modeling.

Example: Draw a design of a multi-purpose tool and create it out of foam or cardboard.

[ARTS] MED (4) 4 :
4) Demonstrate intentional effect in refining media artworks, emphasizing elements for a purpose.

a. Use elements of design to communicate through metaphor.

Example: Photograph shadows of repetitive lines to represent imprisonment.

[ARTS] MED (4) 8 :
8) Demonstrate use of tools and techniques in standard and novel ways while constructing media arts productions.

[ARTS] MED (5) 1 :
1) Present original ideas and innovations for media arts products, utilizing personal experiences and/or the work of others.

Subject: Arts Education (3 - 5)
Title: What Are Podcasts?
URL: https://wonderopolis.org/wonder/What-Are-Podcasts
Description:

Students will read about podcasts and how they were created. They will read about how to start a podcast and what equipment is needed to begin. They will choose a podcast to listen to and write and record a script for their own podcast.    



   View Standards     Standard(s): [ARTS] MED (3) 1 :
1) Develop multiple ideas for a media arts product, utilizing a variety of tools, methods, and/or materials.

[ARTS] MED (3) 15 :
15) Use personal and external resources to create media arts productions.

a. Focus on interests, information, and models.

Example: Bring action figures from home to create stop motion video.

[ARTS] MED (4) 1 :
1) Conceptualize original media arts products, utilizing a variety of creative methods.

a. Use brainstorming and modeling.

Example: Draw a design of a multi-purpose tool and create it out of foam or cardboard.

[ARTS] MED (4) 15 :
15) Examine and use personal and external resources to create media arts productions.

a. Involve interests, research, and cultural understanding.

Example: Create paper bag puppets to tell a story based on a topic of character education, such as bullying.

[ARTS] MED (5) 1 :
1) Present original ideas and innovations for media arts products, utilizing personal experiences and/or the work of others.

[ARTS] MED (5) 15 :
15) Access and use internal and external resources to create media arts productions.

Example: Using community interests, content knowledge, and personal experiences, create a presentation to advocate for the school soccer team.

Subject: Arts Education (3 - 5)
Title: What Is Stop-Motion Animation?
URL: https://wonderopolis.org/wonder/what-is-stop-motion-animation
Description:

The students will read about stop-motion animation and how it's made. They will read about several movies that are stop-motion animated. They can draw a flipbook to create stop-motion animation.  They will watch a stop-motion animated film and explain how it is made. Finally, they can create their own stop-motion animated films.    



   View Standards     Standard(s): [ARTS] MED (3) 1 :
1) Develop multiple ideas for a media arts product, utilizing a variety of tools, methods, and/or materials.

[ARTS] MED (3) 8 :
8) Exhibit standard use of tools and techniques while constructing media arts productions.

a. Use storyboarding, scripting, musical selections, and movement.

Example: Draw comic strips in sequential order of the story from beginning to end.

[ARTS] MED (4) 1 :
1) Conceptualize original media arts products, utilizing a variety of creative methods.

a. Use brainstorming and modeling.

Example: Draw a design of a multi-purpose tool and create it out of foam or cardboard.

[ARTS] MED (4) 8 :
8) Demonstrate use of tools and techniques in standard and novel ways while constructing media arts productions.

[ARTS] MED (5) 1 :
1) Present original ideas and innovations for media arts products, utilizing personal experiences and/or the work of others.

[ARTS] MED (5) 5 :
5) Create media artworks through the integration of multiple contents and forms.

Example: Create video using storyboarding, site locations, filming, and background music to promote "Read Across America."

Subject: Arts Education (3 - 5)
Title: How Are Movies Made?
URL: https://wonderopolis.org/wonder/how-are-movies-made
Description:

Students will read about how movies are made, including before and after filming. They will create a script and storyboard for their movie idea. They can watch a movie to get ideas for special effects, background music, and how people are listed in the credits.  



ALEX Classroom Resources: 9

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