Content Standard(s):
Science SC2015 (2015) Grade: 4 6 ) Develop a model of waves to describe patterns in terms of amplitude and
wavelength, and including that waves can cause objects to move.
Unpacked Content
Scientific And Engineering Practices:
Developing and Using Models
Crosscutting Concepts: Patterns
Disciplinary Core Idea: Waves and Their Applications in Technologies for Information Transfer
Evidence Of Student Attainment:
Students:
Develop a model of waves to describe patterns of amplitude.
Develop a model of waves to describe patterns of wavelength.
Develop a model of waves that describes patterns that cause objects to move. Teacher Vocabulary:
Patterns
Propagated
Waves
Wave amplitude
Wavelength
Net motion
Model
Relevant components
Peaks Knowledge:
Students know:
Waves can be described in terms of patterns of repeating amplitude and wavelength (e.g., in a water wave there is a repeating pattern of water being higher and then lower than the baseline level of the water).
Waves can cause an object to move.
The motion of objects varies with the amplitude and wavelength of the wave carrying it.
The patterns in the relationships between a wave passing, the net motion of the wave, and the motion of an object caused by the wave as it passes.
How waves may be initiated (e.g., by disturbing surface water or shaking a rope or spring).
The repeating pattern produced as a wave is propagated.
Waves, which are the regular patterns of motion, can be made in water by disturbing the surface. When waves move across the surface of deep water, the water goes up and down in place; there is no net motion in the direction of the wave except when the water meets a beach.
Waves of the same type can differ in amplitude (height of the wave) and wavelength (spacing between wave peaks). Skills:
Students are able to:
Develop a model to make sense of wave patterns that includes relevant components (i.e., waves, wave amplitude, wavelength, and motion of objects).
Describe patterns of wavelengths and amplitudes.
Describe how waves can cause objects to move. Understanding:
Students understand that:
There are similarities and differences in patterns underlying waves and use these patterns to describe simple relationships involving wave amplitude, wavelength, and the motion of an object.
Alabama Alternate Achievement Standards
AAS Standard: SCI.AAS.4.6- Using given models, identify patterns found in waves.
Arts Education ARTS (2017) Grade: 4 Visual Arts 2) Collaboratively design and create artwork that has meaning and purpose.
Examples: Create a logo for a school or activity.
Unpacked Content
Artistic Process: Creating
Anchor Standards:
Anchor Standard 1: Generate and conceptualize artistic ideas and work.
Process Components: Investigate, Plan, Make
Essential Questions:
EU: Artists and designers shape artistic investigations, following or breaking with traditions in pursuit of creative artmaking goals.
EQ: How does knowing the contexts, histories, and traditions of art forms help create works of art and design? Why do artists follow or break from established traditions? How do artists determine what resources and criteria are needed to formulate artistic investigations?
Concepts & Vocabulary:
Constructed environment
Cultural traditions
Digital format
Engagement
Tertiary color
Preservation
Proportion
Principles of design
Shade
Style
Tints & shades Skill Examples:
Create a list of multiple ideas, sketches, or thumbnail-sketches before beginning the final version of an artwork.
Identify, select, and vary art materials, tools and processes to achieve desired results in their artwork.
Brainstorm (alone or with others) potential art styles for a given piece of art, such as Monet's Water Lilies .
Create an artwork from direct observation (still-life, self-portrait, figure drawing, etc.).
Design a two-dimensional drawings of a futuristic art room, town, or planet
Use wood, found objects, wire, paper, or clay-based materials to construct a three-dimensional form.
Locate business logos in the community and explore the visual arts skills and materials that were used to create these works.
Engage in group critiques of one's work and the work of others.
Experiment with art materials by using them in unusual and creative ways to express ideas and convey meaning.
Use and care for materials, tools, and equipment in a manner that prevents danger to oneself and others.
Mix equal parts of a primary and a secondary color located beside each other on the color wheel to create a tertiary color.
Use the design principles of repetition and alignment to add visual unity to an artwork.
Create a painting using a monochromatic color scheme by using one color (red) adding white to create a tint (a lighter value--pink) and adding black to the color (red) to create a shade (darker value).