ALEX Classroom Resource

  

Images of the Past | Density Bowling

  Classroom Resource Information  

Title:

Images of the Past | Density Bowling

URL:

https://aptv.pbslearningmedia.org/resource/7652c255-d221-4bdf-ada2-76efca8e1b53/images-of-the-past-density-bowling/

Content Source:

PBS
Type: Interactive/Game

Overview:

During this hands-on activity, your students will use household items to investigate density. They will complete an activity in which they will construct a density tube and use it in a game of Density Bowling. This is a great activity because the students will remember this activity every time they are looking for something in their kitchen. This is a density experiment that will last forever.

Content Standard(s):
Mathematics
MA2019 (2019)
Grade: 9-12
Geometry with Data Analysis
38. Use the mathematical modeling cycle involving geometric methods to solve design problems.

Examples: Design an object or structure to satisfy physical constraints or minimize cost; work with typographic grid systems based on ratios; apply concepts of density based on area and volume.
Unpacked Content
Evidence Of Student Attainment:
Students:
Given a contextual situation involving design problems,
  • Create a geometric method to model the situation and solve the problem.
  • Explain and justify the model which was created to solve the problem.i

Note: Mathematical Modeling Cycle can be found in the Appendix of the COS document
Teacher Vocabulary:
  • Geometric methods
  • Design problems
  • Typographic grid system
  • Density
Knowledge:
Students know:
  • Properties of geometric shapes.
  • Characteristics of a mathematical model.
  • How to apply the Mathematical Modeling Cycle to solve design problems.
Skills:
Students are able to:
  • Accurately model and solve a design problem.
  • Justify how their model is an accurate representation of the given situation.
Understanding:
Students understand that:
  • Design problems may be modeled with geometric methods.
  • Geometric models may have physical constraints.
  • Models represent the mathematical core of a situation without extraneous information, for the benefit in a problem solving situation.
Diverse Learning Needs:
Essential Skills:
Learning Objectives:
GEO.38.1: Define density, area, and volume.
GEO.38.2: Illustrate a design conflict (e.g., draw a chair and a desk where the chair will not fit under the desk).
GEO.38.3: Discuss the relationship between units in each modeling situation.
GEO.38.4: Calculate density (D), mass (m) or volume (V) using the formula, D = m/V.
GEO.38.5: Recognize appropriate units for various situations.

Prior Knowledge Skills:
  • Define volume.
  • Derive the formulas for the volume of a cone, cylinder, and sphere.
  • Calculate the volume of three-dimensional figures.
  • Solve real-world problems using the volume formulas for three-dimensional figures.

Alabama Alternate Achievement Standards
AAS Standard:
M.G.AAS.10.36 Use geometric shapes to describe real-world objects.


Tags: density, experiment, investigate density
License Type: Custom Permission Type
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For full descriptions of license types and a guide to usage, visit :
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AccessibilityText Resources: Content is organized under headings and subheadings
Comments

This resource contains a lesson plan. It uses older images to spark student interest.  This game could be adapted to include other standards.

  This resource provided by:  
Author: Kristy Lacks
Alabama State Department of Education