ALEX Classroom Resource

  

Be Legal and Fair

  Classroom Resource Information  

Title:

Be Legal and Fair

URL:

https://www.remc.org/21Things4Students/21/be-legal--fair/

Content Source:

Other
REMC Association of Michigan
Type: Learning Activity

Overview:

Technology has brought about a potential crisis. It seems that a lot of artwork, literature, and music by our most creative authors, musicians, and artists have fallen into the hands of pirates. Our artists can no longer support themselves nor feel safe in creating new work. Their work is being shared all over the Internet as we speak. We need to put a stop to this. What would happen if your favorite musicians stopped writing and publishing their music? Do you want to listen to the music of your grandparents? That's where this assignment comes in.

For this activity, you will find out what we can do to make sure creative work remains under proper control. You will investigate the laws of copyright and report your findings back to your teacher. You will also need to find out if there is a way to legitimately use the work done by others so that you are not accused of operating illegally. Your assignment includes spreading the word so that others know the rules. When you have made a creative work of your own you will check it for originality and you will also learn of a way to protect that work so that you will be assured you are given proper credit for a job well done.

LEARNING OBJECTIVES

When you have completed this activity you will:

1. know about copyright and fair use [Digital Citizen]
2. understand the social responsibility of using copyrighted materials [Digital Citizen]
3. know how to recognize and avoid plagiarism [Digital Citizen]
4. know how to use creative commons licenses [Digital Citizen]

Content Standard(s):
Digital Literacy and Computer Science
DLIT (2018)
Grade: 6
10) Describe the causes and effects of illegal use of intellectual property as it relates to print and digital media, considering copyright, fair use, licensing, sharing, and attribution.

Unpacked Content
Evidence Of Student Attainment:
Students will:
  • describe the causes and effects of illegal use of intellectual property as it relates to print and digital media, considering copyright, fair use, licensing, sharing, and attribution.
Teacher Vocabulary:
  • intellectual property
  • attribution
Knowledge:
Students know:
    that intellectual property refers to creations such as inventions, literary and artistic works, designs, symbols, names, and images.
  • that illegal use of intellectual property can cause monetary damages to the property owner as well as fines and jail time for the property thief.
Skills:
Students are able to:
  • use intellectual property in a manner allowed by copyright, fair use, licensing, sharing, and attribution.
Understanding:
Students understand that:
  • misuse of intellectual property is illegal and will result in negative consequences.
Digital Literacy and Computer Science
DLIT (2018)
Grade: 7
11) Demonstrate positive, safe, legal, and ethical habits when creating and sharing digital content and identify the consequences of failing to act responsibly.

Unpacked Content
Evidence Of Student Attainment:
Students will:
  • demonstrate positive, safe, legal, and ethical habits when creating and sharing digital content.
  • identify the consequences of failing to act responsibly.
Knowledge:
Students know:
  • safe, legal, and ethical habits to use when creating and sharing digital content and that failing to do so can have negative consequences.
Skills:
Students are able to:
  • use safe, legal, and ethical habits when creating and sharing digital content.
  • identify consequences of failing to use safe, legal, and ethical habits when creating and sharing digital content.
Understanding:
Students understand that:
  • consequences exist for failing to use positive, safe, legal, and ethical habits when creating and sharing digital content.
Digital Literacy and Computer Science
DLIT (2018)
Grade: 7
12) Discuss the impact of data permanence on digital identity including best practices to protect personal digital footprint.

Unpacked Content
Evidence Of Student Attainment:
Students will:
  • discuss the impacts of data permanence on digital identity.
  • identify best practices to protect personal digital footprint.
Teacher Vocabulary:
  • data permanence
  • digital footprint
Knowledge:
Students know:
  • that data posted to the internet can be difficult to remove and can impact how others view you.
Skills:
Students are able to:
  • identify ways to protect their personal digital footprint.
Understanding:
Students understand that:
  • data posted online can be difficult to remove and can impact a personal digital footprint.
Digital Literacy and Computer Science
DLIT (2018)
Grade: 8
11) Advocate for positive, safe, legal, and ethical habits when creating and sharing digital content.

Example: Students create a brochure that highlights the consequences of illegally downloading media.

Unpacked Content
Evidence Of Student Attainment:
Students will:
  • advocate for positive, safe, legal, and ethical habits when creating and sharing digital content.
Knowledge:
Students know:
  • that works may be protected by rights which prevent use or reuse of content.
Skills:
Students are able to:
  • identify rules of use or reuse of digital content.
Understanding:
Students understand that:
  • creators of digital content may maintain rights to their creation(s) which may prohibit use of that content.
Tags: attribution, copyright, creative commons, piracy
License Type: Attribution Non-Commercial Share Alike
For full descriptions of license types and a guide to usage, visit :
https://creativecommons.org/licenses
Accessibility
Comments
  This resource provided by:  
Author: Aimee Bates
Alabama State Department of Education