Courses of Study : Career Tech: Arts, A/V Technology, and Communication

Arts, A/V Technology, and Communication (2009)
Grade(s): 9 - 12
Animation Layout
All Resources: 0
1 ) Apply laboratory safety rules, regulations, and procedures for animation layout.

Arts, A/V Technology, and Communication (2009)
Grade(s): 9 - 12
Animation Layout
All Resources: 0
2 ) Identify occupations in animation layout.

Arts, A/V Technology, and Communication (2009)
Grade(s): 9 - 12
Animation Layout
All Resources: 0
3 ) Describe training and responsibilities for occupations in animation layout.

Arts, A/V Technology, and Communication (2009)
Grade(s): 9 - 12
Animation Layout
All Resources: 0
4 ) Apply artistic processes and skills using a variety of media to communicate meaning and intent in original layouts.

•  Researching information about natural environmental settings to create believable background drawings
•  Creating layouts that use visual elements and design principles to communicate ideas in animation
Arts, A/V Technology, and Communication (2009)
Grade(s): 9 - 12
Animation Layout
All Resources: 0
5 ) Solve visual layout problems using principles of design and elements of art to produce visual works of layout and focal points that communicate a variety of ideas, themes, and emotions

•  Utilizing design principles to effectively convey intentions in a work of art
Arts, A/V Technology, and Communication (2009)
Grade(s): 9 - 12
Animation Layout
All Resources: 0
6 ) Use screen site formats for specific layouts in animation.

Arts, A/V Technology, and Communication (2009)
Grade(s): 9 - 12
Animation Layout
All Resources: 0
7 ) Solve design problems in animation visual layout using research, thumbnails, and roughs

Arts, A/V Technology, and Communication (2009)
Grade(s): 9 - 12
Animation Layout
All Resources: 0
8 ) Use technology for problem solving, critical thinking, and informed decision making in animation layout.

Arts, A/V Technology, and Communication (2009)
Grade(s): 9 - 12
Animation Layout
All Resources: 0
9 ) Use a variety of visual media and formats to critique layouts for animation, including producing layout roughs for conceptual designs that appropriately communicate ideas and creating plane view models for appropriate stage direction.