Courses of Study

Creating
Conceive
Arts Education (2017)
Grade(s): 8
Media Arts
All Resources: 9
Classroom Resources: 9
1) Generate various ideas, goals, and solutions for original media arts products, applying focused creative processes through divergent thinking and experimentation.

Unpacked Content
Artistic Process: Creating
Anchor Standards:
Anchor Standard 1: Generate and conceptualize artistic ideas and work.
Process Components: Conceive
Essential Questions:
EU: Media arts ideas, works, and processes are shaped by the imagination, creative processes, and by experiences, both within and outside of the arts.
EQ: How do media artists generate ideas? How can ideas for media arts productions be formed and developed to be effective and original?
Concepts & Vocabulary:
Creativity
  • Experimentation
Collaborate
  • Roles
  • Jobs
  • Delegation
Aesthetics
  • Beauty
Design process
Stylistic conventions
  • Theme
  • Unity
Skill Examples:
  • List unusual ideas generated through experimenting with combining standard ideas for a media arts product. Choose one idea to develop based on identified artistic goals and justify the choice. Use improvisation develop a script/ storyboard for production.
  • In a group, apply given criteria for intent, resources, and context to critique the entire idea-to-presentation process of the group's media arts product proposal.
  • Outline a plan for a media arts product that serves as a PSA for a community organization, choosing stylistic conventions that support unity and theme.
  • Exchange copies of media arts products with a classmate. In the spirit of exploration and experimentation, modify and refine a product to purpose and audience for a different setting. Meet and explain choices in modifications.
Develop
Arts Education (2017)
Grade(s): 8
Media Arts
All Resources: 8
Classroom Resources: 8
2) Collaboratively structure and critique ideas, plans, prototypes, and production processes for media arts productions, considering intent, resources, and the presentation context.

Unpacked Content
Artistic Process: Creating
Anchor Standards:
Anchor Standard 2: Organize and develop artistic ideas and work.
Process Components: Develop
Essential Questions:
EU: Media artists plan, organize, and develop creative ideas, plans, and models into process structures that can effectively realize the artistic idea.
EQ: How do media artists organize and develop ideas and models into process structures to achieve the desired end product?
Concepts & Vocabulary:
Creativity
  • Experimentation
Collaborate
  • Roles
  • Jobs
  • Delegation
Aesthetics
  • Beauty
Design process
Stylistic conventions
  • Theme
  • Unity
Skill Examples:
  • List unusual ideas generated through experimenting with combining standard ideas for a media arts product. Choose one idea to develop based on identified artistic goals and justify the choice. Use improvisation develop a script/ storyboard for production.
  • In a group, apply given criteria for intent, resources, and context to critique the entire idea-to-presentation process of the group's media arts product proposal.
  • Outline a plan for a media arts product that serves as a PSA for a community organization, choosing stylistic conventions that support unity and theme.
  • Exchange copies of media arts products with a classmate. In the spirit of exploration and experimentation, modify and refine a product to purpose and audience for a different setting. Meet and explain choices in modifications.
Construct
Arts Education (2017)
Grade(s): 8
Media Arts
All Resources: 4
Classroom Resources: 4
3) Implement production processes to integrate content and stylistic conventions for determined meaning in media arts productions, demonstrating understanding of associated principles.

a. Utilize theme and unity.

Example: Construct a podcast script for a specific holiday, unifying current and past events.

Unpacked Content
Artistic Process: Creating
Anchor Standards:
Anchor Standard 3: Refine and complete artistic work.
Process Components: Construct
Essential Questions:
EU: The forming, integration, and refinement of aesthetic components, principles and processes creates purpose, meaning and artistic quality in media artwork.
EQ: What is required to produce a media artwork that conveys purpose, meaning, and artistic quality? How do media artists improve/refine their work?
Concepts & Vocabulary:
Creativity
  • Experimentation
Collaborate
  • Roles
  • Jobs
  • Delegation
Aesthetics
  • Beauty
Design process
Stylistic conventions
  • Theme
  • Unity
Skill Examples:
  • List unusual ideas generated through experimenting with combining standard ideas for a media arts product. Choose one idea to develop based on identified artistic goals and justify the choice. Use improvisation develop a script/ storyboard for production.
  • In a group, apply given criteria for intent, resources, and context to critique the entire idea-to-presentation process of the group's media arts product proposal.
  • Outline a plan for a media arts product that serves as a PSA for a community organization, choosing stylistic conventions that support unity and theme.
  • Exchange copies of media arts products with a classmate. In the spirit of exploration and experimentation, modify and refine a product to purpose and audience for a different setting. Meet and explain choices in modifications.
Arts Education (2017)
Grade(s): 8
Media Arts
All Resources: 3
Classroom Resources: 3
4) Modify and refine media artworks, improving technical quality and intentionally accentuating selected expressive and stylistic elements, to reflect an understanding of purpose, audience, and setting.

Unpacked Content
Artistic Process: Creating
Anchor Standards:
Anchor Standard 3: Refine and complete artistic work.
Process Components: Construct
Essential Questions:
EU: The forming, integration, and refinement of aesthetic components, principles and processes creates purpose, meaning and artistic quality in media artwork.
EQ: What is required to produce a media artwork that conveys purpose, meaning, and artistic quality? How do media artists improve/refine their work?
Concepts & Vocabulary:
Creativity
  • Experimentation
Collaborate
  • Roles
  • Jobs
  • Delegation
Aesthetics
  • Beauty
Design process
Stylistic conventions
  • Theme
  • Unity
Skill Examples:
  • List unusual ideas generated through experimenting with combining standard ideas for a media arts product. Choose one idea to develop based on identified artistic goals and justify the choice. Use improvisation develop a script/ storyboard for production.
  • In a group, apply given criteria for intent, resources, and context to critique the entire idea-to-presentation process of the group's media arts product proposal.
  • Outline a plan for a media arts product that serves as a PSA for a community organization, choosing stylistic conventions that support unity and theme.
  • Exchange copies of media arts products with a classmate. In the spirit of exploration and experimentation, modify and refine a product to purpose and audience for a different setting. Meet and explain choices in modifications.
Producing
Integrate
Arts Education (2017)
Grade(s): 8
Media Arts
All Resources: 3
Classroom Resources: 3
5) Apply concepts from across content areas and varied arts forms to create a single media arts production.

Example: Collect images to communicate the theme or idea of a song.

Unpacked Content
Artistic Process: Producing
Anchor Standards:
Anchor Standard 4: Select, analyze, and interpret artistic work for presentation.
Process Components: Integrate
Essential Questions:
EU: Media artists integrate various forms and contents to develop complex, unified artworks.
EQ: How are complex media arts experiences constructed?
Skill Examples:
  • Create a media arts product that uses at least two art forms to teach a concept that applies to at least two content areas. For example, using music and dance to teach the concept of a timeline with BCE/CE from social studies and positive and negative integers in math.
  • Conceptualize an original idea for a media arts product and list the needed positions to complete the project. With guidance, work in a group to complete the project.
  • Create an original media arts product that use a combination of tools, styles, and techniques to overcome the limitations of time, money, equipment, and experience.
  • Select, organize, and present a media arts product to educate your class on the history of media arts.
  • Make a branding plan from which to distribute your media art product to varied audiences. For example, share on Vimeo, Instagram, and in a podcast.
  • After sharing a media arts product across varied social media platforms, take comments from the audience and make revisions, reflecting on personal growth and how the product affected audiences.
Practice
Arts Education (2017)
Grade(s): 8
Media Arts
All Resources: 2
Classroom Resources: 2
6) Demonstrate a defined range of artistic, design, technical, and career skills, including strategizing and cooperative communication, to construct media arts productions collaboratively.

Unpacked Content
Artistic Process: Producing
Anchor Standards:
Anchor Standard 5: Develop and refine artistic techniques and work for presentation.
Process Components: Practice
Essential Questions:
EU: Media artists require a range of skills and abilities to creatively solve problems within and through media arts productions.
EQ: What skills are required for creating effective media artworks and how are they improved? How are creativity and innovation developed within and through media arts productions? How do media artists use various tools and techniques?
Skill Examples:
  • Create a media arts product that uses at least two art forms to teach a concept that applies to at least two content areas. For example, using music and dance to teach the concept of a timeline with BCE/CE from social studies and positive and negative integers in math.
  • Conceptualize an original idea for a media arts product and list the needed positions to complete the project. With guidance, work in a group to complete the project.
  • Create an original media arts product that use a combination of tools, styles, and techniques to overcome the limitations of time, money, equipment, and experience.
  • Select, organize, and present a media arts product to educate your class on the history of media arts.
  • Make a branding plan from which to distribute your media art product to varied audiences. For example, share on Vimeo, Instagram, and in a podcast.
  • After sharing a media arts product across varied social media platforms, take comments from the audience and make revisions, reflecting on personal growth and how the product affected audiences.
Arts Education (2017)
Grade(s): 8
Media Arts
All Resources: 0
7) Demonstrate a defined range of creative and design abilities through divergent solutions and bending conventions to develop new solutions for identified problems within and through media arts productions.

Unpacked Content
Artistic Process: Producing
Anchor Standards:
Anchor Standard 5: Develop and refine artistic techniques and work for presentation.
Process Components: Practice
Essential Questions:
EU: Media artists require a range of skills and abilities to creatively solve problems within and through media arts productions.
EQ: What skills are required for creating effective media artworks and how are they improved? How are creativity and innovation developed within and through media arts productions? How do media artists use various tools and techniques?
Skill Examples:
  • Create a media arts product that uses at least two art forms to teach a concept that applies to at least two content areas. For example, using music and dance to teach the concept of a timeline with BCE/CE from social studies and positive and negative integers in math.
  • Conceptualize an original idea for a media arts product and list the needed positions to complete the project. With guidance, work in a group to complete the project.
  • Create an original media arts product that use a combination of tools, styles, and techniques to overcome the limitations of time, money, equipment, and experience.
  • Select, organize, and present a media arts product to educate your class on the history of media arts.
  • Make a branding plan from which to distribute your media art product to varied audiences. For example, share on Vimeo, Instagram, and in a podcast.
  • After sharing a media arts product across varied social media platforms, take comments from the audience and make revisions, reflecting on personal growth and how the product affected audiences.
Arts Education (2017)
Grade(s): 8
Media Arts
All Resources: 0
8) Demonstrate adaptability using tools, techniques, and content in standard and experimental ways to communicate intent in media arts productions.

Unpacked Content
Artistic Process: Producing
Anchor Standards:
Anchor Standard 5: Develop and refine artistic techniques and work for presentation.
Process Components: Practice
Essential Questions:
EU: Media artists require a range of skills and abilities to creatively solve problems within and through media arts productions.
EQ: What skills are required for creating effective media artworks and how are they improved? How are creativity and innovation developed within and through media arts productions? How do media artists use various tools and techniques?
Skill Examples:
  • Create a media arts product that uses at least two art forms to teach a concept that applies to at least two content areas. For example, using music and dance to teach the concept of a timeline with BCE/CE from social studies and positive and negative integers in math.
  • Conceptualize an original idea for a media arts product and list the needed positions to complete the project. With guidance, work in a group to complete the project.
  • Create an original media arts product that use a combination of tools, styles, and techniques to overcome the limitations of time, money, equipment, and experience.
  • Select, organize, and present a media arts product to educate your class on the history of media arts.
  • Make a branding plan from which to distribute your media art product to varied audiences. For example, share on Vimeo, Instagram, and in a podcast.
  • After sharing a media arts product across varied social media platforms, take comments from the audience and make revisions, reflecting on personal growth and how the product affected audiences.
Present
Arts Education (2017)
Grade(s): 8
Media Arts
All Resources: 1
Classroom Resources: 1
9) Design the presentation and distribution of media arts productions through multiple formats and/or contexts.

Unpacked Content
Artistic Process: Producing
Anchor Standards:
Anchor Standard 6: Convey meaning through the presentation of artistic work.
Process Components: Present
Essential Questions:
EU: Media artists purposefully present, share, and distribute media artworks for various contexts.
EQ: How does time, place, audience, and context affect presenting or performing choices for media artworks? How can presenting or sharing media artworks in a public format help a media artist learn and grow?
Skill Examples:
  • Create a media arts product that uses at least two art forms to teach a concept that applies to at least two content areas. For example, using music and dance to teach the concept of a timeline with BCE/CE from social studies and positive and negative integers in math.
  • Conceptualize an original idea for a media arts product and list the needed positions to complete the project. With guidance, work in a group to complete the project.
  • Create an original media arts product that use a combination of tools, styles, and techniques to overcome the limitations of time, money, equipment, and experience.
  • Select, organize, and present a media arts product to educate your class on the history of media arts.
  • Make a branding plan from which to distribute your media art product to varied audiences. For example, share on Vimeo, Instagram, and in a podcast.
  • After sharing a media arts product across varied social media platforms, take comments from the audience and make revisions, reflecting on personal growth and how the product affected audiences.
Arts Education (2017)
Grade(s): 8
Media Arts
All Resources: 1
Classroom Resources: 1
10) Evaluate results and implement improvements for presenting media arts productions, considering impacts on personal growth and external effects.

Unpacked Content
Artistic Process: Producing
Anchor Standards:
Anchor Standard 6: Convey meaning through the presentation of artistic work.
Process Components: Present
Essential Questions:
EU: Media artists purposefully present, share, and distribute media artworks for various contexts.
EQ: How does time, place, audience, and context affect presenting or performing choices for media artworks? How can presenting or sharing media artworks in a public format help a media artist learn and grow?
Skill Examples:
  • Create a media arts product that uses at least two art forms to teach a concept that applies to at least two content areas. For example, using music and dance to teach the concept of a timeline with BCE/CE from social studies and positive and negative integers in math.
  • Conceptualize an original idea for a media arts product and list the needed positions to complete the project. With guidance, work in a group to complete the project.
  • Create an original media arts product that use a combination of tools, styles, and techniques to overcome the limitations of time, money, equipment, and experience.
  • Select, organize, and present a media arts product to educate your class on the history of media arts.
  • Make a branding plan from which to distribute your media art product to varied audiences. For example, share on Vimeo, Instagram, and in a podcast.
  • After sharing a media arts product across varied social media platforms, take comments from the audience and make revisions, reflecting on personal growth and how the product affected audiences.
Responding
Perceive
Arts Education (2017)
Grade(s): 8
Media Arts
All Resources: 0
11) Compare, contrast, and analyze the qualities of and relationships between the components and style in media arts productions.

Unpacked Content
Artistic Process: Responding
Anchor Standards:
Anchor Standard 7: Perceive and analyze artistic work.
Process Components: Perceive
Essential Questions:
EU: Identifying the qualities and characteristics of media artworks improves one's artistic appreciation and production.
EQ: How do we 'read' media artworks and discern their relational components? How do media artworks function to convey meaning and manage audience experiences?
Skill Examples:
  • Review a series of media arts products and respond to questions concerning the relationships between components and style.
  • Review two media arts products and create a Venn Diagram to analyze their methods, forms, and styles by comparing and contrasting how each manages audience experience along with the intention of each.
  • Review a series of media arts products and create a T-Chart to compare and contrast how intentions, forms and contexts affects the meaning of each.
  • Interview a community media artist and evaluate his/her production processes using self-developed criteria and considering context and artistic goals. Record your interview in a podcast.
Arts Education (2017)
Grade(s): 8
Media Arts
All Resources: 4
Classroom Resources: 4
12) Compare, contrast, and analyze how various forms, methods, and styles in media arts productions manage audience experience and create intention.

Unpacked Content
Artistic Process: Responding
Anchor Standards:
Anchor Standard 7: Perceive and analyze artistic work.
Process Components: Perceive
Essential Questions:
EU: Identifying the qualities and characteristics of media artworks improves one's artistic appreciation and production.
EQ: How do we 'read' media artworks and discern their relational components? How do media artworks function to convey meaning and manage audience experiences?
Skill Examples:
  • Review a series of media arts products and respond to questions concerning the relationships between components and style.
  • Review two media arts products and create a Venn Diagram to analyze their methods, forms, and styles by comparing and contrasting how each manages audience experience along with the intention of each.
  • Review a series of media arts products and create a T-Chart to compare and contrast how intentions, forms and contexts affects the meaning of each.
  • Interview a community media artist and evaluate his/her production processes using self-developed criteria and considering context and artistic goals. Record your interview in a podcast.
Interpret
Arts Education (2017)
Grade(s): 8
Media Arts
All Resources: 1
Classroom Resources: 1
13) Analyze the intent and meanings of a variety of media arts productions, focusing on intentions, forms, and various contexts.

Unpacked Content
Artistic Process: Responding
Anchor Standards:
Anchor Standard 8: Interpret intent and meaning in artistic work.
Process Components: Interpret
Essential Questions:
EU: Interpretation and appreciation require consideration of the intent, form, and context of the media and artwork.
EQ: How do people relate to and interpret media artworks?
Skill Examples:
  • Review a series of media arts products and respond to questions concerning the relationships between components and style.
  • Review two media arts products and create a Venn Diagram to analyze their methods, forms, and styles by comparing and contrasting how each manages audience experience along with the intention of each.
  • Review a series of media arts products and create a T-Chart to compare and contrast how intentions, forms and contexts affects the meaning of each.
  • Interview a community media artist and evaluate his/her production processes using self-developed criteria and considering context and artistic goals. Record your interview in a podcast.
Evaluate
Arts Education (2017)
Grade(s): 8
Media Arts
All Resources: 1
Classroom Resources: 1
14) Evaluate with learner-developed criteria the production processes and various media arts productions, considering context and artistic goals.

Unpacked Content
Artistic Process: Responding
Anchor Standards:
Anchor Standard 9: Apply criteria to evaluate artistic work.
Process Components: Evaluate
Essential Questions:
EU: Skillful evaluation and critique are critical components of experiencing, appreciating, and producing media artworks.
EQ: How and why do media artists value and judge media artworks? When and how should we evaluate and critique media artworks to improve them?
Skill Examples:
  • Review a series of media arts products and respond to questions concerning the relationships between components and style.
  • Review two media arts products and create a Venn Diagram to analyze their methods, forms, and styles by comparing and contrasting how each manages audience experience along with the intention of each.
  • Review a series of media arts products and create a T-Chart to compare and contrast how intentions, forms and contexts affects the meaning of each.
  • Interview a community media artist and evaluate his/her production processes using self-developed criteria and considering context and artistic goals. Record your interview in a podcast.
Connecting
Synthesize
Arts Education (2017)
Grade(s): 8
Media Arts
All Resources: 0
15) Access, evaluate, and use internal and external resources through cultural and societal knowledge, research, and exemplary works, to influence the creation of media arts productions.

Unpacked Content
Artistic Process: Connecting
Anchor Standards:
Anchor Standard 10: Synthesize and relate knowledge and personal experiences.
Process Components: Synthesize
Essential Questions:
EU: Media artworks synthesize meaning and form cultural experience.
EQ: How do we relate knowledge and experiences to understanding and making media artworks? How do we learn about and create meaning through producing media artworks?
Concepts & Vocabulary:
Resources
  • Self
  • Others
Communication
  • Inform
Contexts
  • Legal
  • Technological
Message
  • Purpose
  • Meaning
  • Values
Culture
  • Trends
  • Power
  • Equality
  • Identity
Identity
  • Personal
  • Social
  • Cultural
Evaluate
  • Exemplary
Skill Examples:
  • Research for a media arts project by reflecting, interviewing family and friends, and reading scholarly sources and create a toolkit for seventh graders interested in media arts.
  • Create a presentation of media arts products that inform an audience about various cultural values and perspectives. Include local and global events.
  • Create a presentation of media arts products that inform an audience about the cause and effect of a current social meme. Demonstrate the effective presentation of the effect on cultural identity.
  • Research the legal and technological implication of music sampling in the music industry and create a media arts project that evaluates the court decisions regarding sampling and the effects on media artworks and artists.
Arts Education (2017)
Grade(s): 8
Media Arts
All Resources: 1
Classroom Resources: 1
16) Explain and demonstrate how media arts productions expand meaning and knowledge and create cultural experiences through local and global events.

Unpacked Content
Artistic Process: Connecting
Anchor Standards:
Anchor Standard 10: Synthesize and relate knowledge and personal experiences.
Process Components: Synthesize
Essential Questions:
EU: Media artworks synthesize meaning and form cultural experience.
EQ: How do we relate knowledge and experiences to understanding and making media artworks? How do we learn about and create meaning through producing media artworks?
Concepts & Vocabulary:
Resources
  • Self
  • Others
Communication
  • Inform
Contexts
  • Legal
  • Technological
Message
  • Purpose
  • Meaning
  • Values
Culture
  • Trends
  • Power
  • Equality
  • Identity
Identity
  • Personal
  • Social
  • Cultural
Evaluate
  • Exemplary
Skill Examples:
  • Research for a media arts project by reflecting, interviewing family and friends, and reading scholarly sources and create a toolkit for seventh graders interested in media arts.
  • Create a presentation of media arts products that inform an audience about various cultural values and perspectives. Include local and global events.
  • Create a presentation of media arts products that inform an audience about the cause and effect of a current social meme. Demonstrate the effective presentation of the effect on cultural identity.
  • Research the legal and technological implication of music sampling in the music industry and create a media arts project that evaluates the court decisions regarding sampling and the effects on media artworks and artists.
Relate
Arts Education (2017)
Grade(s): 8
Media Arts
All Resources: 2
Classroom Resources: 2
17) Demonstrate and explain how media art productions and ideas relate to various contexts, purposes, and values.

Examples: Democracy, environment, or connecting people and places.

Unpacked Content
Artistic Process: Connecting
Anchor Standards:
Anchor Standard 10: Synthesize and relate knowledge and personal experiences.
Process Components: Synthesize
Essential Questions:
EU: Media artworks synthesize meaning and form cultural experience.
EQ: How do we relate knowledge and experiences to understanding and making media artworks? How do we learn about and create meaning through producing media artworks?
Concepts & Vocabulary:
Resources
  • Self
  • Others
Communication
  • Inform
Contexts
  • Legal
  • Technological
Message
  • Purpose
  • Meaning
  • Values
Culture
  • Trends
  • Power
  • Equality
  • Identity
Identity
  • Personal
  • Social
  • Cultural
Evaluate
  • Exemplary
Skill Examples:
  • Research for a media arts project by reflecting, interviewing family and friends, and reading scholarly sources and create a toolkit for seventh graders interested in media arts.
  • Create a presentation of media arts products that inform an audience about various cultural values and perspectives. Include local and global events.
  • Create a presentation of media arts products that inform an audience about the cause and effect of a current social meme. Demonstrate the effective presentation of the effect on cultural identity.
  • Research the legal and technological implication of music sampling in the music industry and create a media arts project that evaluates the court decisions regarding sampling and the effects on media artworks and artists.
Arts Education (2017)
Grade(s): 8
Media Arts
All Resources: 1
Classroom Resources: 1
18) Analyze and responsibly interact with media arts tools, environments, and legal and technological contexts, considering ethics, media literacy, social media, and virtual worlds.

Unpacked Content
Artistic Process: Connecting
Anchor Standards:
Anchor Standard 11: Relate artistic ideas and works with societal, cultural, and historical context to deepen understanding.
Process Components: Relate
Essential Questions:
EU: Media artworks and ideas are better understood and produced by relating them to their purposes, values, and various contexts.
EQ: How does media arts relate to its various contexts, purposes, and values? How does investigating these relationships inform and deepen the media artist's understanding and work?
Concepts & Vocabulary:
Resources
  • Self
  • Others
Communication
  • Inform
Contexts
  • Legal
  • Technological
Message
  • Purpose
  • Meaning
  • Values
Culture
  • Trends
  • Power
  • Equality
  • Identity
Identity
  • Personal
  • Social
  • Cultural
Evaluate
  • Exemplary
Skill Examples:
  • Research for a media arts project by reflecting, interviewing family and friends, and reading scholarly sources and create a toolkit for seventh graders interested in media arts.
  • Create a presentation of media arts products that inform an audience about various cultural values and perspectives. Include local and global events.
  • Create a presentation of media arts products that inform an audience about the cause and effect of a current social meme. Demonstrate the effective presentation of the effect on cultural identity.
  • Research the legal and technological implication of music sampling in the music industry and create a media arts project that evaluates the court decisions regarding sampling and the effects on media artworks and artists.