Courses of Study

Creating
Conceive
Arts Education (2017)
Grade(s): 5
Media Arts
All Resources: 19
Learning Activities: 4
Classroom Resources: 15
1) Present original ideas and innovations for media arts products, utilizing personal experiences and/or the work of others.

Unpacked Content
Artistic Process: Creating
Anchor Standards:
Anchor Standard 1: Generate and conceptualize artistic ideas and work.
Process Components: Conceive
Essential Questions:
EU: Media arts ideas, works, and processes are shaped by the imagination, creative processes, and by experiences, both within and outside of the arts.
EQ: How do media artists generate ideas? How can ideas for media arts productions be formed and developed to be effective and original?
Concepts & Vocabulary:
Original
  • Synthesize
  • Innovation
Proposal
  • Concept
  • Action Plan
  • Materials List
  • Roles/ Team Needed
Design
Purpose
  • Persuade
  • Discredit
Meaning
  • Subtext
  • Connotation vs. Denotation
Principles
  • Emphasis
  • Exaggeration
Skill Examples:
  • Brainstorm with a group and list many, varied, and unusual ideas for a class media arts project. Use a storyboard to capture and organize ideas to advertise a product in a new way with a new message.
  • In a group and after brainstorming choose one idea and create a plan and/or model for a media arts production that meets the group's artistic goals based on the elements of design. Challenge the model by getting feedback from classmates and revise the storyboard to better communicate to the audience.
  • After researching choose many and varied images for a media arts production that convey a chosen purpose. Images and sounds will use emphasis and exaggeration.
  • Refine a media arts project from feedback to get a specific audience reaction, communicating through metaphor and symbolism.
Develop
Arts Education (2017)
Grade(s): 5
Media Arts
All Resources: 0
2) Collaboratively develop, present, and test ideas, plans, models, and proposals for media arts productions, considering the artistic goals and audience.

Unpacked Content
Artistic Process: Creating
Anchor Standards:
Anchor Standard 2: Organize and develop artistic ideas and work.
Process Components: Develop
Essential Questions:
EU: Media artists plan, organize, and develop creative ideas, plans, and models into process structures that can effectively realize the artistic idea.
EQ: How do media artists organize and develop ideas and models into process structures to achieve the desired end product?
Concepts & Vocabulary:
Original
  • Synthesize
  • Innovation
Proposal
  • Concept
  • Action Plan
  • Materials List
  • Roles/ Team Needed
Design
Purpose
  • Persuade
  • Discredit
Meaning
  • Subtext
  • Connotation vs. Denotation
Principles
  • Emphasis
  • Exaggeration
Skill Examples:
  • Brainstorm with a group and list many, varied, and unusual ideas for a class media arts project. Use a storyboard to capture and organize ideas to advertise a product in a new way with a new message.
  • In a group and after brainstorming choose one idea and create a plan and/or model for a media arts production that meets the group's artistic goals based on the elements of design. Challenge the model by getting feedback from classmates and revise the storyboard to better communicate to the audience.
  • After researching choose many and varied images for a media arts production that convey a chosen purpose. Images and sounds will use emphasis and exaggeration.
  • Refine a media arts project from feedback to get a specific audience reaction, communicating through metaphor and symbolism.
Construct
Arts Education (2017)
Grade(s): 5
Media Arts
All Resources: 4
Classroom Resources: 4
3) Design and combine components to express purpose and meaning in a variety of media arts productions, utilizing sets of associated principles.

a. Use emphasis and exaggeration.

Example: Photograph the transition of a portrait, using caricature to change facial features demonstrating emphasis and exaggeration.

Unpacked Content
Artistic Process: Creating
Anchor Standards:
Anchor Standard 3: Refine and complete artistic work.
Process Components: Construct
Essential Questions:
EU: The forming, integration, and refinement of aesthetic components, principles and processes creates purpose, meaning and artistic quality in media artwork.
EQ: What is required to produce a media artwork that conveys purpose, meaning, and artistic quality? How do media artists improve/refine their work?
Concepts & Vocabulary:
Original
  • Synthesize
  • Innovation
Proposal
  • Concept
  • Action Plan
  • Materials List
  • Roles/ Team Needed
Design
Purpose
  • Persuade
  • Discredit
Meaning
  • Subtext
  • Connotation vs. Denotation
Principles
  • Emphasis
  • Exaggeration
Skill Examples:
  • Brainstorm with a group and list many, varied, and unusual ideas for a class media arts project. Use a storyboard to capture and organize ideas to advertise a product in a new way with a new message.
  • In a group and after brainstorming choose one idea and create a plan and/or model for a media arts production that meets the group's artistic goals based on the elements of design. Challenge the model by getting feedback from classmates and revise the storyboard to better communicate to the audience.
  • After researching choose many and varied images for a media arts production that convey a chosen purpose. Images and sounds will use emphasis and exaggeration.
  • Refine a media arts project from feedback to get a specific audience reaction, communicating through metaphor and symbolism.
Arts Education (2017)
Grade(s): 5
Media Arts
All Resources: 3
Classroom Resources: 3
4) Determine how elements and components can be modified for clear communication and intentional effects, then revise media artworks to improve clarity and purpose.

Unpacked Content
Artistic Process: Creating
Anchor Standards:
Anchor Standard 3: Refine and complete artistic work.
Process Components: Construct
Essential Questions:
EU: The forming, integration, and refinement of aesthetic components, principles and processes creates purpose, meaning and artistic quality in media artwork.
EQ: What is required to produce a media artwork that conveys purpose, meaning, and artistic quality? How do media artists improve/refine their work?
Concepts & Vocabulary:
Original
  • Synthesize
  • Innovation
Proposal
  • Concept
  • Action Plan
  • Materials List
  • Roles/ Team Needed
Design
Purpose
  • Persuade
  • Discredit
Meaning
  • Subtext
  • Connotation vs. Denotation
Principles
  • Emphasis
  • Exaggeration
Skill Examples:
  • Brainstorm with a group and list many, varied, and unusual ideas for a class media arts project. Use a storyboard to capture and organize ideas to advertise a product in a new way with a new message.
  • In a group and after brainstorming choose one idea and create a plan and/or model for a media arts production that meets the group's artistic goals based on the elements of design. Challenge the model by getting feedback from classmates and revise the storyboard to better communicate to the audience.
  • After researching choose many and varied images for a media arts production that convey a chosen purpose. Images and sounds will use emphasis and exaggeration.
  • Refine a media arts project from feedback to get a specific audience reaction, communicating through metaphor and symbolism.
Producing
Integrate
Arts Education (2017)
Grade(s): 5
Media Arts
All Resources: 8
Classroom Resources: 8
5) Create media artworks through the integration of multiple contents and forms.

Example: Create video using storyboarding, site locations, filming, and background music to promote "Read Across America."

Unpacked Content
Artistic Process: Producing
Anchor Standards:
Anchor Standard 4: Select, analyze, and interpret artistic work for presentation.
Process Components: Integrate
Essential Questions:
EU: Media artists integrate various forms and contents to develop complex, unified artworks.
EQ: How are complex media arts experiences constructed?
Concepts & Vocabulary:
Integration
Artistic Skills
Design Skills
Technical Skills
Career Skills
Formal vs. Informal Techniques
Fundamental
Conventions
Purpose
Skill Examples:
  • Choose and share a media arts product that shows a complex variety of academics, arts and media forms.
  • In a creative team with assigned roles, use creative thinking to choose a topic for a media arts project that combines two art forms and has been revised at least twice. The project will reflect an original story with a clear persuasive purpose, message, and meaning using metaphor.
  • Create a media arts product that addresses a specific problem in the community and revise the product at least twice, using media arts conventions in an advanced way.
  • In a creative team with assigned roles, explore the tools available in the classroom in both a standard and novel way and suggest novel ways for using what is available in a media arts product.
  • After listing qualities and purposes for a presentation, choose a media arts presentation to share with a younger group of students about a topic being studied science.
  • After sharing a media arts product with a younger group of students about a topic being studied science, debrief with the class about the results and improvements that could be made for the presentation.
Practice
Arts Education (2017)
Grade(s): 5
Media Arts
All Resources: 1
Classroom Resources: 1
6) Collaborate to practice artistic, design, technical, and career skills in media arts productions.

a. Utilize formal technique, production, and effective communication.

Example: Divide into groups to develop components needed to produce a newscast.

Unpacked Content
Artistic Process: Producing
Anchor Standards:
Anchor Standard 5: Develop and refine artistic techniques and work for presentation.
Process Components: Practice
Essential Questions:
EU: Media artists require a range of skills and abilities to creatively solve problems within and through media arts productions.
EQ: What skills are required for creating effective media artworks and how are they improved? How are creativity and innovation developed within and through media arts productions? How do media artists use various tools and techniques?
Concepts & Vocabulary:
Integration
Artistic Skills
Design Skills
Technical Skills
Career Skills
Formal vs. Informal Techniques
Fundamental
Conventions
Purpose
Skill Examples:
  • Choose and share a media arts product that shows a complex variety of academics, arts and media forms.
  • In a creative team with assigned roles, use creative thinking to choose a topic for a media arts project that combines two art forms and has been revised at least twice. The project will reflect an original story with a clear persuasive purpose, message, and meaning using metaphor.
  • Create a media arts product that addresses a specific problem in the community and revise the product at least twice, using media arts conventions in an advanced way.
  • In a creative team with assigned roles, explore the tools available in the classroom in both a standard and novel way and suggest novel ways for using what is available in a media arts product.
  • After listing qualities and purposes for a presentation, choose a media arts presentation to share with a younger group of students about a topic being studied science.
  • After sharing a media arts product with a younger group of students about a topic being studied science, debrief with the class about the results and improvements that could be made for the presentation.
Arts Education (2017)
Grade(s): 5
Media Arts
All Resources: 0
7) Practice fundamental creative and design processes in addressing problems within and through media arts productions.

a. Expand conventions.

Example: Produce an audio recording (drama) where the hero is an anti-hero. Vocal inflections and sound effects can be used to help establish concepts of the anti-hero.

Unpacked Content
Artistic Process: Producing
Anchor Standards:
Anchor Standard 5: Develop and refine artistic techniques and work for presentation.
Process Components: Practice
Essential Questions:
EU: Media artists require a range of skills and abilities to creatively solve problems within and through media arts productions.
EQ: What skills are required for creating effective media artworks and how are they improved? How are creativity and innovation developed within and through media arts productions? How do media artists use various tools and techniques?
Concepts & Vocabulary:
Integration
Artistic Skills
Design Skills
Technical Skills
Career Skills
Formal vs. Informal Techniques
Fundamental
Conventions
Purpose
Skill Examples:
  • Choose and share a media arts product that shows a complex variety of academics, arts and media forms.
  • In a creative team with assigned roles, use creative thinking to choose a topic for a media arts project that combines two art forms and has been revised at least twice. The project will reflect an original story with a clear persuasive purpose, message, and meaning using metaphor.
  • Create a media arts product that addresses a specific problem in the community and revise the product at least twice, using media arts conventions in an advanced way.
  • In a creative team with assigned roles, explore the tools available in the classroom in both a standard and novel way and suggest novel ways for using what is available in a media arts product.
  • After listing qualities and purposes for a presentation, choose a media arts presentation to share with a younger group of students about a topic being studied science.
  • After sharing a media arts product with a younger group of students about a topic being studied science, debrief with the class about the results and improvements that could be made for the presentation.
Arts Education (2017)
Grade(s): 5
Media Arts
All Resources: 1
Classroom Resources: 1
8) Examine how tools and techniques could be used in standard and experimental ways in constructing media arts productions.

Example: Use font styles and/or words in video titles to construct images to communicate a point of view.

Unpacked Content
Artistic Process: Producing
Anchor Standards:
Anchor Standard 5: Develop and refine artistic techniques and work for presentation.
Process Components: Practice
Essential Questions:
EU: Media artists require a range of skills and abilities to creatively solve problems within and through media arts productions.
EQ: What skills are required for creating effective media artworks and how are they improved? How are creativity and innovation developed within and through media arts productions? How do media artists use various tools and techniques?
Concepts & Vocabulary:
Integration
Artistic Skills
Design Skills
Technical Skills
Career Skills
Formal vs. Informal Techniques
Fundamental
Conventions
Purpose
Skill Examples:
  • Choose and share a media arts product that shows a complex variety of academics, arts and media forms.
  • In a creative team with assigned roles, use creative thinking to choose a topic for a media arts project that combines two art forms and has been revised at least twice. The project will reflect an original story with a clear persuasive purpose, message, and meaning using metaphor.
  • Create a media arts product that addresses a specific problem in the community and revise the product at least twice, using media arts conventions in an advanced way.
  • In a creative team with assigned roles, explore the tools available in the classroom in both a standard and novel way and suggest novel ways for using what is available in a media arts product.
  • After listing qualities and purposes for a presentation, choose a media arts presentation to share with a younger group of students about a topic being studied science.
  • After sharing a media arts product with a younger group of students about a topic being studied science, debrief with the class about the results and improvements that could be made for the presentation.
Present
Arts Education (2017)
Grade(s): 5
Media Arts
All Resources: 0
9) Compare qualities and purposes of presentation formats, then fulfill a role in presentation and/or distribution of media arts productions.

Unpacked Content
Artistic Process: Producing
Anchor Standards:
Anchor Standard 6: Convey meaning through the presentation of artistic work.
Process Components: Present
Essential Questions:
EU: Media artists purposefully present, share, and distribute media artworks for various contexts.
EQ: How does time, place, audience, and context affect presenting or performing choices for media artworks? How can presenting or sharing media artworks in a public format help a media artist learn and grow?
Concepts & Vocabulary:
Integration
Artistic Skills
Design Skills
Technical Skills
Career Skills
Formal vs. Informal Techniques
Fundamental
Conventions
Purpose
Skill Examples:
  • Choose and share a media arts product that shows a complex variety of academics, arts and media forms.
  • In a creative team with assigned roles, use creative thinking to choose a topic for a media arts project that combines two art forms and has been revised at least twice. The project will reflect an original story with a clear persuasive purpose, message, and meaning using metaphor.
  • Create a media arts product that addresses a specific problem in the community and revise the product at least twice, using media arts conventions in an advanced way.
  • In a creative team with assigned roles, explore the tools available in the classroom in both a standard and novel way and suggest novel ways for using what is available in a media arts product.
  • After listing qualities and purposes for a presentation, choose a media arts presentation to share with a younger group of students about a topic being studied science.
  • After sharing a media arts product with a younger group of students about a topic being studied science, debrief with the class about the results and improvements that could be made for the presentation.
Arts Education (2017)
Grade(s): 5
Media Arts
All Resources: 0
10) Compare results of and improvements for presenting media arts productions.

Unpacked Content
Artistic Process: Producing
Anchor Standards:
Anchor Standard 6: Convey meaning through the presentation of artistic work.
Process Components: Present
Essential Questions:
EU: Media artists purposefully present, share, and distribute media artworks for various contexts.
EQ: How does time, place, audience, and context affect presenting or performing choices for media artworks? How can presenting or sharing media artworks in a public format help a media artist learn and grow?
Concepts & Vocabulary:
Integration
Artistic Skills
Design Skills
Technical Skills
Career Skills
Formal vs. Informal Techniques
Fundamental
Conventions
Purpose
Skill Examples:
  • Choose and share a media arts product that shows a complex variety of academics, arts and media forms.
  • In a creative team with assigned roles, use creative thinking to choose a topic for a media arts project that combines two art forms and has been revised at least twice. The project will reflect an original story with a clear persuasive purpose, message, and meaning using metaphor.
  • Create a media arts product that addresses a specific problem in the community and revise the product at least twice, using media arts conventions in an advanced way.
  • In a creative team with assigned roles, explore the tools available in the classroom in both a standard and novel way and suggest novel ways for using what is available in a media arts product.
  • After listing qualities and purposes for a presentation, choose a media arts presentation to share with a younger group of students about a topic being studied science.
  • After sharing a media arts product with a younger group of students about a topic being studied science, debrief with the class about the results and improvements that could be made for the presentation.
Responding
Perceive
Arts Education (2017)
Grade(s): 5
Media Arts
All Resources: 2
Learning Activities: 1
Classroom Resources: 1
11) Identify, describe, and differentiate how message and meaning are created by components in media arts productions.

Example: Change musical underscoring to affect the message.

Unpacked Content
Artistic Process: Responding
Anchor Standards:
Anchor Standard 7: Perceive and analyze artistic work.
Process Components: Perceive
Essential Questions:
EU: Identifying the qualities and characteristics of media artworks improves one's artistic appreciation and production.
EQ: How do we 'read' media artworks and discern their relational components? How do media artworks function to convey meaning and manage audience experiences?
Concepts & Vocabulary:
Differentiate
Message
Meaning
  • subtext

Components
Experience
Interpretations
Intention
Consider
Context
Criteria
Evaluating
Constructive
Skill Examples:
  • After watching a commercial for laundry detergent, identify and describe how the messages were created by the individual components. Responding to teacher questions, discuss the differences in meaning and message.
  • After watching a series of commercials for toothpaste, identify and describe the various methods and styles and the effect on the class. Responding to teacher questions, discuss the difference meanings given by form, method and style.
  • Watch and respond to a series of political ads. By responding to teacher questions, tell the purpose, meaning and message of each and how interpretation is affected by context.
  • Using a class made checklist for basic principles and processes, grade one of your own media arts products. Score the product in two different contexts and compare the results, and make changes to make it better.
Arts Education (2017)
Grade(s): 5
Media Arts
All Resources: 3
Classroom Resources: 3
12) Identify, describe, and differentiate how various forms, methods, and styles in media arts productions manage audience experience.

Unpacked Content
Artistic Process: Responding
Anchor Standards:
Anchor Standard 7: Perceive and analyze artistic work.
Process Components: Perceive
Essential Questions:
EU: Identifying the qualities and characteristics of media artworks improves one's artistic appreciation and production.
EQ: How do we 'read' media artworks and discern their relational components? How do media artworks function to convey meaning and manage audience experiences?
Concepts & Vocabulary:
Differentiate
Message
Meaning
  • subtext

Components
Experience
Interpretations
Intention
Consider
Context
Criteria
Evaluating
Constructive
Skill Examples:
  • After watching a commercial for laundry detergent, identify and describe how the messages were created by the individual components. Responding to teacher questions, discuss the differences in meaning and message.
  • After watching a series of commercials for toothpaste, identify and describe the various methods and styles and the effect on the class. Responding to teacher questions, discuss the difference meanings given by form, method and style.
  • Watch and respond to a series of political ads. By responding to teacher questions, tell the purpose, meaning and message of each and how interpretation is affected by context.
  • Using a class made checklist for basic principles and processes, grade one of your own media arts products. Score the product in two different contexts and compare the results, and make changes to make it better.
Interpret
Arts Education (2017)
Grade(s): 5
Media Arts
All Resources: 0
13) Determine and compare personal and group interpretations of a variety of media arts productions, considering their intention and context.

Unpacked Content
Artistic Process: Responding
Anchor Standards:
Anchor Standard 8: Interpret intent and meaning in artistic work.
Process Components: Interpret
Essential Questions:
EU: Interpretation and appreciation require consideration of the intent, form, and context of the media and artwork.
EQ: How do people relate to and interpret media artworks?
Concepts & Vocabulary:
Differentiate
Message
Meaning
  • subtext

Components
Experience
Interpretations
Intention
Consider
Context
Criteria
Evaluating
Constructive
Skill Examples:
  • After watching a commercial for laundry detergent, identify and describe how the messages were created by the individual components. Responding to teacher questions, discuss the differences in meaning and message.
  • After watching a series of commercials for toothpaste, identify and describe the various methods and styles and the effect on the class. Responding to teacher questions, discuss the difference meanings given by form, method and style.
  • Watch and respond to a series of political ads. By responding to teacher questions, tell the purpose, meaning and message of each and how interpretation is affected by context.
  • Using a class made checklist for basic principles and processes, grade one of your own media arts products. Score the product in two different contexts and compare the results, and make changes to make it better.
Evaluate
Arts Education (2017)
Grade(s): 5
Media Arts
All Resources: 0
14) Consider context to determine and apply criteria for evaluating production processes and media arts productions, implementing constructive feedback.

Unpacked Content
Artistic Process: Responding
Anchor Standards:
Anchor Standard 9: Apply criteria to evaluate artistic work.
Process Components: Evaluate
Essential Questions:
EU: Skillful evaluation and critique are critical components of experiencing, appreciating, and producing media artworks.
EQ: How and why do media artists value and judge media artworks? When and how should we evaluate and critique media artworks to improve them?
Concepts & Vocabulary:
Differentiate
Message
Meaning
  • subtext

Components
Experience
Interpretations
Intention
Consider
Context
Criteria
Evaluating
Constructive
Skill Examples:
  • After watching a commercial for laundry detergent, identify and describe how the messages were created by the individual components. Responding to teacher questions, discuss the differences in meaning and message.
  • After watching a series of commercials for toothpaste, identify and describe the various methods and styles and the effect on the class. Responding to teacher questions, discuss the difference meanings given by form, method and style.
  • Watch and respond to a series of political ads. By responding to teacher questions, tell the purpose, meaning and message of each and how interpretation is affected by context.
  • Using a class made checklist for basic principles and processes, grade one of your own media arts products. Score the product in two different contexts and compare the results, and make changes to make it better.
Connecting
Synthesize
Arts Education (2017)
Grade(s): 5
Media Arts
All Resources: 3
Classroom Resources: 3
15) Access and use internal and external resources to create media arts productions.

Example: Using community interests, content knowledge, and personal experiences, create a presentation to advocate for the school soccer team.

Unpacked Content
Artistic Process: Connecting
Anchor Standards:
Anchor Standard 10: Synthesize and relate knowledge and personal experiences.
Process Components: Synthesize
Essential Questions:
EU: Media artworks synthesize meaning and form cultural experience.
EQ: How do we relate knowledge and experiences to understanding and making media artworks? How do we learn about and create meaning through producing media artworks?
Concepts & Vocabulary:
Resources
  • internal
  • external
Culture
  • society
  • values
Research
  • question
  • compare information
  • cause and effect
Ethics
  • fair
  • prudent
  • law
Skill Examples:
  • Combine two art forms to describe a memory of a news event along with research about the event into media arts product and show effect on culture.
  • Share with the class a favorite media arts production (i.e., YouTube video, etc.), and include the meaning and message of the event along with its effect on culture at large, specifically through changing daily language and behavior.
  • Through teacher-led discussion and by responding to questions, describe how media arts productions experienced everyday are part of the school community and affect family life.
  • Cite sources in any media arts products using APA Style and forecast the possible interpretations and reactions to media arts products.
Arts Education (2017)
Grade(s): 5
Media Arts
All Resources: 1
Classroom Resources: 1
16) Examine and show how media arts productions create meanings, situations and cultural experiences.

Example: Create a presentation on a new exhibit at an art museum.

Unpacked Content
Artistic Process: Connecting
Anchor Standards:
Anchor Standard 10: Synthesize and relate knowledge and personal experiences.
Process Components: Synthesize
Essential Questions:
EU: Media artworks synthesize meaning and form cultural experience.
EQ: How do we relate knowledge and experiences to understanding and making media artworks? How do we learn about and create meaning through producing media artworks?
Concepts & Vocabulary:
Resources
  • internal
  • external
Culture
  • society
  • values
Research
  • question
  • compare information
  • cause and effect
Ethics
  • fair
  • prudent
  • law
Skill Examples:
  • Combine two art forms to describe a memory of a news event along with research about the event into media arts product and show effect on culture.
  • Share with the class a favorite media arts production (i.e., YouTube video, etc.), and include the meaning and message of the event along with its effect on culture at large, specifically through changing daily language and behavior.
  • Through teacher-led discussion and by responding to questions, describe how media arts productions experienced everyday are part of the school community and affect family life.
  • Cite sources in any media arts products using APA Style and forecast the possible interpretations and reactions to media arts products.
Relate
Arts Education (2017)
Grade(s): 5
Media Arts
All Resources: 2
Classroom Resources: 2
17) Research and show how media arts productions and ideas relate to personal, social and community life.

a. Focus on commercial and information purposes, history, and ethics.

Example: Create a video to explore the myths of the Native Americans.

Unpacked Content
Artistic Process: Connecting
Anchor Standards:
Anchor Standard 11: Relate artistic ideas and works with societal, cultural, and historical context to deepen understanding.
Process Components: Relate
Essential Questions:
EU: Media artworks and ideas are better understood and produced by relating them to their purposes, values, and various contexts.
EQ: How does media arts relate to its various contexts, purposes, and values? How does investigating these relationships inform and deepen the media artist's understanding and work?
Concepts & Vocabulary:
Resources
  • internal
  • external
Culture
  • society
  • values
Research
  • question
  • compare information
  • cause and effect
Ethics
  • fair
  • prudent
  • law
Skill Examples:
  • Combine two art forms to describe a memory of a news event along with research about the event into media arts product and show effect on culture.
  • Share with the class a favorite media arts production (i.e., YouTube video, etc.), and include the meaning and message of the event along with its effect on culture at large, specifically through changing daily language and behavior.
  • Through teacher-led discussion and by responding to questions, describe how media arts productions experienced everyday are part of the school community and affect family life.
  • Cite sources in any media arts products using APA Style and forecast the possible interpretations and reactions to media arts products.
Arts Education (2017)
Grade(s): 5
Media Arts
All Resources: 3
Classroom Resources: 3
18) Examine, discuss, and interact appropriately with media arts tools and environments, considering ethics, rules and media literacy.

Unpacked Content
Artistic Process: Connecting
Anchor Standards:
Anchor Standard 11: Relate artistic ideas and works with societal, cultural, and historical context to deepen understanding.
Process Components: Relate
Essential Questions:
EU: Media artworks and ideas are better understood and produced by relating them to their purposes, values, and various contexts.
EQ: How does media arts relate to its various contexts, purposes, and values? How does investigating these relationships inform and deepen the media artist's understanding and work?
Concepts & Vocabulary:
Resources
  • internal
  • external
Culture
  • society
  • values
Research
  • question
  • compare information
  • cause and effect
Ethics
  • fair
  • prudent
  • law
Skill Examples:
  • Combine two art forms to describe a memory of a news event along with research about the event into media arts product and show effect on culture.
  • Share with the class a favorite media arts production (i.e., YouTube video, etc.), and include the meaning and message of the event along with its effect on culture at large, specifically through changing daily language and behavior.
  • Through teacher-led discussion and by responding to questions, describe how media arts productions experienced everyday are part of the school community and affect family life.
  • Cite sources in any media arts products using APA Style and forecast the possible interpretations and reactions to media arts products.