ALEX Learning Activity Resources

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ALEX Learning Activities  
   View Standards     Standard(s): [DLIT] (2) 8 :
2) Create an algorithm for other learners to follow.

Examples: Unplugged coding activities, illustrate sequence of a process such as baking a cake.

[DLIT] (2) 10 :
4) Identify bugs in basic programming.

Examples: Problem-solving, trial and error.

[DLIT] (2) 9 :
3) Construct elements of a simple computer program using basic commands.

Examples: Digital block-based programming, basic robotics.

Subject: Digital Literacy and Computer Science (2)
Title: Lost in Space: Unplugged Programming
Description:

Your ship is damaged and must rely on mission control to lead you on a rescue mission to save one of your astronauts. Students will design the game board, create the instructions (algorithm), look for mistakes (debug), and finally run the mission (program) to save the astronaut. Resources such as a blank game board, instructions, task cards, and debriefing and reflection sheets provided.

This activity was created as a result of the DLCS COS Resource Development Summit.




ALEX Learning Activities: 1

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