ALEX Learning Activity Resources

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ALEX Learning Activities  
   View Standards     Standard(s): [ELA2021] (5) 26 :
26. Analyze how two or more texts address similar topics in diverse media and formats, including graphics, live and/or recorded performances, and written works.

a. Explain how visual and multimedia elements contribute to the overall meaning and tone of a text.

b. Compare and contrast the approaches to theme in several stories within a genre.

c. Locate information quickly within a text and apply information from multiple sources to analysis of the topics.

d. Explain how an author uses reasons and evidence to support particular points in a text.

e. Compare the approaches of several authors of articles about the same or similar topics.
[ARTS] MED (5) 1 :
1) Present original ideas and innovations for media arts products, utilizing personal experiences and/or the work of others.

[DLIT] (5) 6 :
R6) Produce, review, and revise authentic artifacts that include multimedia using appropriate digital tools.

[DLIT] (5) 22 :
16) Use advanced features of digital tools and media-rich resources to communicate key ideas and details in a way that informs, persuades, and/or entertains.

[DLIT] (5) 23 :
17) Publish organized information in different ways to make it more useful or relevant.

Examples: Infographic, student created website.

[DLIT] (5) 26 :
20) Collaborate locally and globally using online digital tools under teacher supervision.

Subject: English Language Arts (5), Arts Education (5), Digital Literacy and Computer Science (5)
Title: Cracking the Secret Code in Media Arts
Description:

Analyzing a commercial for a high-interest product, students will identify the elements and principles of design used to convey the message and ideal of a company through a digital collaborative space. Students will generate many, varied, and unusual ways to communicate their own message, matching the company's ideals, through a different use of elements and principles of design.

This is the third activity in a series of four to meet Media Arts Standard 5.1:

Using Productive Thinking in Media Arts
Identifying and Choosing a Message in Media Arts
Cracking the Code in Media Arts
Storyboarding in Media Arts

This activity was created as a result of the Arts COS Resource Development Summit.




   View Standards     Standard(s): [ARTS] MED (5) 1 :
1) Present original ideas and innovations for media arts products, utilizing personal experiences and/or the work of others.

[CE] (0-12) 22 :
22 ) Creativity

Subject: Arts Education (5), Character Education (K - 12)
Title: Using Productive Thinking in Media Arts
Description:

Students will learn to expand their creative thinking and generate original ideas as a media artist. They will draw on their personal knowledge to generate many, varied, and unusual ideas, activating metacognition to increase productive thinking.

This activity is the first of four to meet Media Arts Standard 5.1:


Using Productive Thinking in Media Arts

Identifying and Choosing a Message in Media Arts

Cracking the Secret Code in Media Arts

Storyboarding in Media Arts

This activity was created as a result of the Arts COS Resource Development Summit.




   View Standards     Standard(s): [ELA2021] (5) 31 :
31. Include multimedia components and visual displays in presentations to enhance the development of main ideas or themes when appropriate.

Examples: graphics, sounds
[ARTS] MED (5) 1 :
1) Present original ideas and innovations for media arts products, utilizing personal experiences and/or the work of others.

Subject: English Language Arts (5), Arts Education (5)
Title: Storyboarding an Idea for Media Arts
Description:

Students will use an online storyboard program to plan a commercial for a high-interest product, drawing on personal experience and the work of others, that communicates a student-selected message. This message will communicate the identified ideals of the company and will have re-imagined the elements and principles of design from an already existing commercial for that product.

This is the fourth activity in a series of four to meet Media Arts Standard 5.1:

Using Productive Thinking in Media Arts
Identifying and Choosing a Message in Media Arts
Cracking the Code in Media Arts
Storyboarding in Media Arts

This activity was created as a result of the Arts COS Resource Development Summit.




   View Standards     Standard(s): [ARTS] MED (5) 1 :
1) Present original ideas and innovations for media arts products, utilizing personal experiences and/or the work of others.

[ELA2021] (5) -6 :
R1. Utilize active listening skills during discussion and conversation in pairs, small groups, or whole-class settings, following agreed-upon rules for participation.
[ELA2021] (5) 26 :
26. Analyze how two or more texts address similar topics in diverse media and formats, including graphics, live and/or recorded performances, and written works.

a. Explain how visual and multimedia elements contribute to the overall meaning and tone of a text.

b. Compare and contrast the approaches to theme in several stories within a genre.

c. Locate information quickly within a text and apply information from multiple sources to analysis of the topics.

d. Explain how an author uses reasons and evidence to support particular points in a text.

e. Compare the approaches of several authors of articles about the same or similar topics.
Subject: Arts Education (5), English Language Arts (5)
Title: Identifying and Choosing a Message in Media Arts
Description:

Students will use critical and creative thinking to generate many, varied, and unusual ideas for a media arts product through synthesis, using personal experience and/or the work of others.

This is the second activity in a series of four to meet Media Arts Standard 5.1:

Using Productive Thinking in Media Arts

Identifying and Choosing a Message in Media Arts

Cracking the Secret Code in Media Arts

Storyboarding in Media Arts

This activity was created as a result of the Arts COS Resource Development Summit.




ALEX Learning Activities: 4

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