Blue Ribbon Readers: The Detective's Notebook Game

  Classroom Resource Information  

Title:

Blue Ribbon Readers: The Detective's Notebook Game

URL:

https://aptv.pbslearningmedia.org/resource/psu11la.reading.brrdet/blue-ribbon-readers-the-detectives-notebook-game/

Content Source:

PBS
Type: Interactive/Game

Overview:

This WPSU interactive The Detective's Notebook Game is designed to get students to think about what they are reading and to answer questions that require inferencing. In the game, the student has access to an amateur detective's notebook in which several clues or events have been observed. From these clues, some inferences or predictions can be made. The game is part of Blue Ribbon Readers, a collection of games designed to help elementary school students learn to read. This game is best for students in grades 3 - 6)

This resource allows students the opportunity to practice drawing conclusions based on text evidence.

Content Standard(s):
English Language Arts
ELA2021 (2021)
Grade: 4
16. Describe how authors use literary devices and text features to convey meaning in prose, poetry, and drama.

a. Identify clues in the text to recognize implicit meanings.

b. Apply prior knowledge to textual clues to draw conclusions about the author's meaning.

c. Make an inference about the meaning of a text and support it with textual evidence.
English Language Arts
ELA2021 (2021)
Grade: 5
27. Review the key ideas expressed in a text and draw conclusions, using facts to support them.
Tags: Draw Conclusions, Infer, Make Inferences
License Type: Custom Permission Type
See Terms: https://aptv.pbslearningmedia.org/resource/psu11la.reading.brrdet/blue-ribbon-readers-the-detectives-notebook-game/
For full descriptions of license types and a guide to usage, visit :
https://creativecommons.org/licenses
AccessibilityText Resources: Content is organized under headings and subheadings
Comments

This resource includes supporting materials for teachers and students.

  This resource provided by:  
Author: Jessica Byrd