Monster Mansion Match - Alphabet Match

  Classroom Resource Information  

Title:

Monster Mansion Match - Alphabet Match

URL:

https://www.abcya.com/games/alphabet_matching_game

Content Source:

Other
ABCya
Type: Interactive/Game

Overview:

Monster Mansion Match - Alphabet Match is a fun educational activity where children must match letter sounds to beginning word sounds, for example, "A" = "Apple". Click on the windows of the Monster Mansion to reveal the friendly monsters inside and match the letters to the appropriate words. All letters and words are sounded out for children as they play the game.

Content Standard(s):
English Language Arts
ELA2021 (2021)
Grade: K
9. Demonstrate early phonological awareness to basic phonemic awareness skills in spoken words.

a. Count the number of words in a spoken sentence.

b. Recognize alliterative spoken words.

c. Recognize and produce pairs of rhyming words and distinguish them from non-rhyming pairs using pictures and/or spoken words.

d. Count, blend, and segment syllables in spoken words, including compound words.

e. Blend and segment onsets and rimes of single-syllable spoken words.

f. Identify the initial, final, and medial sounds of spoken words.

g. Blend and segment phonemes in single-syllable spoken words made up of three to four phonemes.

h. Distinguish between commonly confused cognate consonant sounds, using knowledge of voiced and unvoiced sounds and manner of articulation.

Examples: /t/ and /d/, /p/ and /b/, /ch/ and /j/, /s/ and /z/, /f/ and /v/, /k/ and /g/, /sh/ and /zh/, /th/ (voiced and unvoiced)

Note: Standard 9 is important as a foundational phonemic awareness skill for all learners.
Tags: ABCs, letter sounds, letters, match, sounds, word sounds
License Type: Custom Permission Type
See Terms: https://www.abcya.com/terms/
For full descriptions of license types and a guide to usage, visit :
https://creativecommons.org/licenses
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Author: YVETTE AKRIDGE