In this activity from The Electric Company, students will practice reading analog and digital clocks. Included are simple teacher-led activities for students.
Students learn to figure out elapsed time by counting, subtracting, and regrouping in base 60. This activity is motivated by a Cyberchase episode in which Digit and Hacker compete in a cooking contest.
Learn about telling time with the Odd Squad. Otto thinks that he and Olive are lost in time until Olive shows him how to read the minute hands on a face clock.
In this activity, students will practice reading analog and digital clocks and practice using a.m. and p.m. when writing time. Included are simple teacher-led activities and hands-on exercises for students.
In this interactive activity, students will be led through steps to find elapsed time in a variety of math problems. There are teaching activities as well as practice activities available. A handout that describes strategies taught during the interactive is available to be printed. After utilizing this resource, the students can complete the short quiz to assess their understanding.
Students are asked to estimate time and numbers of objects in situations in which counting is not feasible or necessary. This CYBERCHASE activity is motivated by two sections of a Cyberchase episode: 1) In the For Real section, Harry is waiting in line for tickets and trying to estimate whether he has enough time to buy his tickets before the booth closes (based on the length of the line and the rate at which it is moving); and 2) In the animated portion of the same episode, Inez estimates whether she has enough jelly beans to decorate all of the cookies in a batch she is preparing.