Steve Trash teaches kids about science with fun and magic. The show is filmed in Alabama.
What are pollinators? What do they do? And how are they like messy babies? Then, see how every time you do something online you’re creating a digital footprint that can be tracked back to you. Steve Trash explains both with fun and magic.
An "energy vampire" is an electronic device that drinks power even when it is not being used. Like computers in standby mode or chargers that are done charging. Spooky, huh? Take a look at this slideshow, from The Greens, and slay the energy vampires in your house! The Greens is a website for kids from WGBH about sustainability and green living.
Watch Ruff Ruffman show that while texting can be fun, creative, and a great way to stay in touch, it also has some drawbacks, in this animated video from RUFF RUFFMAN: HUMBLE MEDIA GENIUS. This video can be played to introduce a lesson on identifying, demonstrating, and applying personal safe use of digital devices.
Explore many of the ups and downs of digital photography by watching this animated video from RUFF RUFFMAN: HUMBLE MEDIA GENIUS. The much-loved character Ruff Ruffman is back, offering advice about sharing photographs and guiding students on the appropriate use of this twenty-first-century skill. This resource is part of the RUFF RUFFMAN: HUMBLE MEDIA GENIUS Collection. This video comes with a student guide that details the benefits and privacy issues of digital photos. This video can be played to introduce a lesson on identifying, demonstrating, and applying personal safe use of digital devices.
You know your friends in your neighborhood or at school because you see them almost every day, you play with them, sometimes you are in class with them, you see them at the store, the library, or the playground. On the Internet, there are places where you sometimes meet people you don't know. Stick with what is real; only accept online friends you know in real life. This video can be played during a lesson on identifying, demonstrating, and applying personal safe use of digital devices.
Hear advice on internet privacy from the much-loved character Ruff Ruffman, in this animated video from RUFF RUFFMAN: HUMBLE MEDIA GENIUS. With his uniquely comical style, Ruff helps students acquire some key twenty-first-century skills. This resource is part of the RUFF RUFFMAN: HUMBLE MEDIA GENIUS Collection. This video can be played during a lesson on identifying and demonstrating personal safety use of digital devices.
Focusing on texting, the much-loved character Ruff Ruffman addresses some of the questions kids have about responsible use of technology and media use, in this animated video from RUFF RUFFMAN: HUMBLE MEDIA GENIUS. With his uniquely comical style, Ruff helps guide students in responsibly navigating this twenty-first-century skill. This resource is part of the RUFF RUFFMAN: HUMBLE MEDIA GENIUS Collection. This video can be played when introducing a lesson on how to identify, demonstrate, and apply personal safe use of digital devices.
It's in our students' nature to share and connect with others. But sharing online comes with some risks. How can we help kids build strong, positive, and safe relationships online? Help your students learn the difference between what's personal and what's best left private.
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Your digital footprint can affect your online reputation for a long time. But kids don't always realize that digital footprints aren't just a personal matter. Show your students how they can contribute to a positive digital reputation, both for themselves and for others.
Social interaction is part of what makes online gaming so popular and engaging for kids. Of course, online communication can come with some risks. Show your students how to keep their gaming experiences fun, healthy, and positive.
Online tools are empowering for kids, and they also come with big responsibilities. But do kids always know what to do when they encounter cyberbullying? Show your students appropriate ways to take action and resolve conflicts, from being upstanders to helping others in need.
It's common for kids to use images they find online, for school projects or just for fun. But kids don't often understand which images are OK to use and which ones aren't. Help your students learn about the rights and responsibilities they have when it comes to the images they create and use.
Students will be able to:- Identify the reasons why people share information about themselves online.- Explain the difference between private and personal information.- Explain why it is risky to share private information online.
Resources available in both English and Spanish.
Students will be able to:- Define the term "digital footprint" and identify the online activities that contribute to it.- Identify ways they are -- and are not -- in control of their digital footprint.- Understand what responsibilities they have for the digital footprints of themselves and others.
Developed by Common Sense Education, this lesson is about the difference between information that is safe to share online and information that is not.
As students visit sites that request information about their identities, they learn to adopt a critical inquiry process that empowers them to protect themselves and their families from identity theft. In this lesson, students learn to think critically about the user information that some websites request or require. They learn the difference between private information and personal information, as well as how to distinguish what is safe or unsafe to share online.
Common Sense Education has created this lesson to teach kids the importance of security on the internet. By discussing the difference between personal and private information, students will be able to recognize what information should and shouldn't be shared. Students will also learn what signs you should look for to determine if a website is safe or not.
Students will be able to:- learn about the benefits and risks of sharing information online.- understand what type of information can put them at risk for identity theft and other scams.
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