Standard(s):
[ARTS] DAN (0) 1 : 1) Differentiate between basic locomotor and non-locomotor movements.
Examples: Running, twisting, skipping, falling.
[ARTS] DAN (0) 9 : 9) Identify and apply different qualities to movements.
Example: Heavy/light, smooth/sharp, sustained/sudden.
[ARTS] DAN (0) 11 : 11) Move safely in general space and start/stop on cue during activities, group formations, and creative explorations while maintaining personal space.
[ARTS] DAN (1) 10 : 10) Demonstrate a range of locomotor and non-locomotor movement concentrating on direction.
Examples: Skipping in a circle or reaching on a diagonal.