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ALEX Classroom Resources  
   View Standards     Standard(s): [DLIT] (7) 26 :
20) Evaluate the validity and accuracy of a data set.

Subject: Digital Literacy and Computer Science (7)
Title: Explore the Information Universe
URL: https://newseumed.org/tools/lesson-plan/explore-information-universe
Description:

Are your students savvy searchers? Can they spot the difference between a straight news article and an opinion piece? Do they recognize bias in their sources … or in themselves?

You may need Fact Finder: Your Foolproof Guide to Media Literacy’s 11 flexible, multimedia lesson plans to tackle these challenges. Eight skill-building lesson plans introduce essential media literacy concepts through engaging explainer videos and colorful infographics that help students revisit, retain and apply the key concepts. The accompanying News or Noise? media map provides a collection of examples ready for students to analyze and evaluate with the support of worksheets and discussion prompts to determine if data provided is relevant information and/or a viable resource. Help students take what they’ve learned and apply it to their own content creation, inspired by the issues that matter to them.

A map of the “information universe” helps students learn to define and identify different types of content, from fact-based reports to advertising or satire.

Accessing this free resource requires that you create a free account. 



   View Standards     Standard(s): [DLIT] (6) 25 :
19) Track data change from a variety of sources.

Example: Use editing or versioning tools to track changes to data.

[DLIT] (6) 26 :
20) Identify data transferring protocols, visualization, and the purpose of data and methods of storage.

Examples: Using an online collection tool or form to collect data that is then stored in a spreadsheet or database.

[DLIT] (6) 27 :
21) Identify varying data structures/systems and methods of classification, including decimal and binary.

Examples: Difference between a bit and a byte, bit representation, pixels.

[DLIT] (7) 15 :
9) Identify common methods of securing data.

Examples: Permissions, encryption, vault, locked closet.

[DLIT] (7) 26 :
20) Evaluate the validity and accuracy of a data set.

Subject: Digital Literacy and Computer Science (6 - 7)
Title: Error Detection
URL: https://classic.csunplugged.org/error-detection/
Description:

The world is a noisy place, and errors can occur whenever information is stored or transmitted. Error detection techniques add extra parity bits to data to determine when errors have occurred.

This activity is a magic trick which most audiences find intriguing. In the trick the demonstrator is “magically” able to figure which one out of dozens of cards has been turned over, using the same methods that computers use to figure out if an error has occurred in data storage.



   View Standards     Standard(s): [DLIT] (6) 25 :
19) Track data change from a variety of sources.

Example: Use editing or versioning tools to track changes to data.

[DLIT] (6) 26 :
20) Identify data transferring protocols, visualization, and the purpose of data and methods of storage.

Examples: Using an online collection tool or form to collect data that is then stored in a spreadsheet or database.

[DLIT] (7) 15 :
9) Identify common methods of securing data.

Examples: Permissions, encryption, vault, locked closet.

[DLIT] (7) 26 :
20) Evaluate the validity and accuracy of a data set.

[DLIT] (7) 33 :
27) Identify data needed to create a model or simulation of a given event.

Examples: When creating a random name generator, the program needs access to a list of possible names.

Subject: Digital Literacy and Computer Science (6 - 7)
Title: Computer Science Discoveries Unit 5 Chapter 2 Lesson 10: Problem Solving with Big Data (18-19)
URL: https://studio.code.org/s/csd5-2018/stage/10/puzzle/1?section_id=1888730
Description:

In this lesson, students look at how data is collected and used by organizations to solve problems in the real world. The lesson begins with a quick review of the data problem-solving process they explored in the last lesson. Then students are presented with three scenarios that could be solved using data, brainstorm the types of data they would want to solve them, and how they could collect the data. Each problem is designed to reflect a real-world service that exists. After brainstorming, students watch a video about a real-world service and record notes about what data is collected by the real-world service and how it is used. At the end of the lesson, students record whether data was provided actively by a user, was recorded passively, or is collected by sensors.

Note: You will need to create a free account on code.org before you can view this resource.



   View Standards     Standard(s): [DLIT] (6) 3 :
R3) Assess the validity and identify the purpose of digital content.

[DLIT] (7) 3 :
R3) Assess the validity and identify the purpose of digital content.

[DLIT] (7) 26 :
20) Evaluate the validity and accuracy of a data set.

[DLIT] (8) 3 :
R3) Assess the validity and identify the purpose of digital content.

Subject: Digital Literacy and Computer Science (6 - 8)
Title: Computer Science Discoveries Unit 2 Chapter 2 Lesson 12: Sources and Search Engines
URL: https://studio.code.org/s/csd2-2018/stage/12/puzzle/1
Description:

After first completing a web search scavenger hunt, the class learns about the inner workings of search engines and has an opportunity to flex their analytical skills in a search for strange and unlikely animals.

Note: You will need to create a free account on code.org before you can view this resource.



ALEX Classroom Resources: 4

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