ALEX Resources

Narrow Results:
Learning Activities (1) Building blocks of a lesson plan that include before, during, and after strategies to actively engage students in learning a concept or skill. Classroom Resources (2)


ALEX Learning Activities  
   View Standards     Standard(s): [ELA2021] (5) 26 :
26. Analyze how two or more texts address similar topics in diverse media and formats, including graphics, live and/or recorded performances, and written works.

a. Explain how visual and multimedia elements contribute to the overall meaning and tone of a text.

b. Compare and contrast the approaches to theme in several stories within a genre.

c. Locate information quickly within a text and apply information from multiple sources to analysis of the topics.

d. Explain how an author uses reasons and evidence to support particular points in a text.

e. Compare the approaches of several authors of articles about the same or similar topics.
[ARTS] MED (5) 1 :
1) Present original ideas and innovations for media arts products, utilizing personal experiences and/or the work of others.

[DLIT] (5) 6 :
R6) Produce, review, and revise authentic artifacts that include multimedia using appropriate digital tools.

[DLIT] (5) 22 :
16) Use advanced features of digital tools and media-rich resources to communicate key ideas and details in a way that informs, persuades, and/or entertains.

[DLIT] (5) 23 :
17) Publish organized information in different ways to make it more useful or relevant.

Examples: Infographic, student created website.

[DLIT] (5) 26 :
20) Collaborate locally and globally using online digital tools under teacher supervision.

Subject: English Language Arts (5), Arts Education (5), Digital Literacy and Computer Science (5)
Title: Cracking the Secret Code in Media Arts
Description:

Analyzing a commercial for a high-interest product, students will identify the elements and principles of design used to convey the message and ideal of a company through a digital collaborative space. Students will generate many, varied, and unusual ways to communicate their own message, matching the company's ideals, through a different use of elements and principles of design.

This is the third activity in a series of four to meet Media Arts Standard 5.1:

Using Productive Thinking in Media Arts
Identifying and Choosing a Message in Media Arts
Cracking the Code in Media Arts
Storyboarding in Media Arts

This activity was created as a result of the Arts COS Resource Development Summit.




ALEX Learning Activities: 1

Go To Top of page
ALEX Classroom Resources  
   View Standards     Standard(s): [DLIT] (2) 15 :
9) Use a variety of digital tools to connect with other learners.

Examples: Online conferences, blogs, collaborative documents.

[DLIT] (5) 26 :
20) Collaborate locally and globally using online digital tools under teacher supervision.

Subject: Digital Literacy and Computer Science (2 - 5)
Title: RUFF RUFFMAN: The Internet and Chet
URL: https://aptv.pbslearningmedia.org/resource/ruff16-pd-chet/wgbh-ruff-ruffman-the-internet-and-chet/
Description:

Hear about some ways to put the internet to good use from the much-loved character Ruff Ruffman, in this animated video from RUFF RUFFMAN: HUMBLE MEDIA GENIUS. With his uniquely comical style, Ruff helps students acquire some key twenty-first-century skills. This resource is part of the RUFF RUFFMAN: HUMBLE MEDIA GENIUS Collection. This video comes with a student guide that lists several things students do online to connect with others in their daily lives. This video can be played to introduce a lesson on digital tools.



   View Standards     Standard(s): [DLIT] (5) 26 :
20) Collaborate locally and globally using online digital tools under teacher supervision.

[DLIT] (6) 22 :
16) Communicate and/or publish collaboratively to inform others from a variety of backgrounds and cultures about issues and problems.

[DLIT] (8) 23 :
17) Communicate and publish individually or collaboratively to persuade peers, experts, or community about issues and problems.

Subject: Digital Literacy and Computer Science (5 - 8)
Title: Collaboration
URL: https://www.remc.org/21Things4Students/21/4-collaboration/
Description:

Life is sweet! It is especially sweet when you have all of the tools right at your fingertips to complete a project thus making you more productive!

Imagine using a program at school for typing a paper; however, at home, you do not have the software. Panic sets in! How are you possibly going to finish your assignment in the time your teacher has given without having the same software at home? Well, with a productivity suite that is FREE and online (such as Google Drive or Microsoft OneDrive), you can get your work done in the comfort of your own home, PLUS you can collaborate on work, online, and with others! 

LEARNING OBJECTIVES
When you have completed this activity you will:

- understand how to use a word processing application [Empowered Learner]
 
- know how to use advanced word processing features  [Creative Communicator]
 
- know how to share documents with others [Digital Citizen]
 
- know how to collaborate with others [Global Collaborator]



ALEX Classroom Resources: 2

Go To Top of page