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Classroom Resources (2)


ALEX Classroom Resources  
   View Standards     Standard(s): [ARTS] MED (6) 1 :
1) Generate variations of goals and solutions for media arts products, utilizing chosen creative processes.

Example: Rewrite commercials to reflect truth in advertising.

[ARTS] MED (6) 16 :
16) Explain and show how media arts productions form new meanings, situations, and cultural experiences.

Example: Explore cause and effect of the media coverage of the space race of 1960's on fashion, culture, and technology.

[ARTS] MED (6) 17 :
17) Research and show how media arts productions and ideas relate to personal life and social, community and cultural situations.

Example: Watch videos of Kennedy's and Obama's inaugural addresses to compare elements of the media arts production.

[ARTS] MED (7) 1 :
1) Produce various ideas and solutions for media arts products, applying chosen creative processes.

a. Use concept modeling and prototyping.

Example: Create a conceptual drawing and input into a computer to use a 3D printer to create a game character.

[ARTS] MED (7) 16 :
16) Explain and demonstrate how media arts productions form new meanings and knowledge, situations, and cultural experiences.

Example: Create documentaries and infomercials in different formats.

[ARTS] MED (7) 17 :
17) Research and demonstrate how media arts productions and ideas relate to various situations, purposes, and values through community, careers, and social media.

[ARTS] MED (8) 1 :
1) Generate various ideas, goals, and solutions for original media arts products, applying focused creative processes through divergent thinking and experimentation.

[ARTS] MED (8) 16 :
16) Explain and demonstrate how media arts productions expand meaning and knowledge and create cultural experiences through local and global events.

[ARTS] MED (8) 17 :
17) Demonstrate and explain how media art productions and ideas relate to various contexts, purposes, and values.

Examples: Democracy, environment, or connecting people and places.

Subject: Arts Education (6 - 8)
Title: Creating a Persuasive Podcast
URL: https://www.readwritethink.org/classroom-resources/lesson-plans/creating-persuasive-podcast
Description:

Students will create and share a two-minute persuasive podcast.  They will research an issue of personal interest to form an opinion for their podcast.  This unit includes five lessons.



   View Standards     Standard(s): [ARTS] MED (6) 2 :
2) Collaboratively organize, propose, and evaluate artistic ideas, plans, prototypes, and production processes for media arts productions, considering purposeful intent.

[ARTS] MED (6) 4 :
4) Assess how elements and components can be altered for specific effects and audience, then refine media artworks to reflect purpose and audience.

[ARTS] MED (6) 11 :
11) Identify, describe, and analyze how message and meaning are created by components in media arts productions.

[ARTS] MED (7) 2 :
2) Design, propose, and evaluate artistic ideas, plans, prototypes, and production processes for media arts productions, considering expressive intent and resources.

[ARTS] MED (7) 3 :
3) Coordinate production processes to combine content and components for specific purpose and meaning in media arts productions, demonstrating understanding of associated principles.

a. Utilize narrative structure and composition.

Example: Write, perform, direct, and produce a short film.

[ARTS] MED (8) 2 :
2) Collaboratively structure and critique ideas, plans, prototypes, and production processes for media arts productions, considering intent, resources, and the presentation context.

[ARTS] MED (8) 4 :
4) Modify and refine media artworks, improving technical quality and intentionally accentuating selected expressive and stylistic elements, to reflect an understanding of purpose, audience, and setting.

[ARTS] MED (8) 12 :
12) Compare, contrast, and analyze how various forms, methods, and styles in media arts productions manage audience experience and create intention.

[ARTS] MED (8) 17 :
17) Demonstrate and explain how media art productions and ideas relate to various contexts, purposes, and values.

Examples: Democracy, environment, or connecting people and places.

Subject: Arts Education (6 - 8)
Title: Media Awareness III: Crossing the Finish Line
URL: https://www.kennedy-center.org/education/resources-for-educators/classroom-resources/lessons-and-activities/lessons/6-8/media-awareness-iii-helping-a-product-cross-the-finish-line/
Description:

Students will complete their advertisements and identify the key elements. Working in pairs, they will create a new children's product and a marketing strategy. They will apply advertising design strategies to market their product.



ALEX Classroom Resources: 2

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