ALEX Resources

Narrow Results:
Classroom Resources (1)


ALEX Classroom Resources  
   View Standards     Standard(s): [ARTS] MED (3) 1 :
1) Develop multiple ideas for a media arts product, utilizing a variety of tools, methods, and/or materials.

[ARTS] MED (3) 6 :
6) Collaborate in a variety of artistic, design, technical, and organizational roles, including making compositional decisions, manipulating tools, and planning with a group in media arts productions.

[ARTS] MED (4) 1 :
1) Conceptualize original media arts products, utilizing a variety of creative methods.

a. Use brainstorming and modeling.

Example: Draw a design of a multi-purpose tool and create it out of foam or cardboard.

[ARTS] MED (4) 6 :
6) Collaborate to practice fundamental artistic, design, technical, and career skills in media arts productions.

a. Utilize formal technique, equipment usage, production, and effective communication.

Example: Divide students into groups focusing on cinematography (recording performance), acting, effects (lighting, sound, and scenery), and editing of a final product.

[ARTS] MED (5) 1 :
1) Present original ideas and innovations for media arts products, utilizing personal experiences and/or the work of others.

[ARTS] MED (5) 6 :
6) Collaborate to practice artistic, design, technical, and career skills in media arts productions.

a. Utilize formal technique, production, and effective communication.

Example: Divide into groups to develop components needed to produce a newscast.

Subject: Arts Education (3 - 5)
Title: What Is Virtual Reality?
URL: https://wonderopolis.org/wonder/what-is-virtual-reality
Description:

Students will read about Virtual Reality (VR).  They will brainstorm ideas for a VR game.  They will discuss if VR is an acceptable substitution for real life.  



ALEX Classroom Resources: 1

Go To Top of page