Standard(s):
[ARTS] DAN (0) 1 : 1) Differentiate between basic locomotor and non-locomotor movements.
Examples: Running, twisting, skipping, falling.
[ARTS] DAN (0) 4 : 4) Illustrate an idea, feeling, or image through improvised movement.
[ARTS] DAN (0) 16 : 16) Repeat, recall and respond to observed or performed dance movements.
[ARTS] DAN (0) 18 : 18) Select and demonstrate a movement in a dance and explain why it was chosen.
Example: Select a movement and explain what the movement may mean.
[ARTS] DAN (1) 7 : 7) Create movement and stillness using changing elements of space.
Example: Change body shapes, levels, and facings.
Move in straight, curved, and zigzag pathways.
Move with others to form straight lines and circles.
[ARTS] DAN (1) 9 : 9) Identify and demonstrate movement qualities.
Example: Bouncy, floppy, melting, or growing.
[ARTS] DAN (1) 19 : 18) Select and demonstrate several movements in a dance and explain why they were chosen.
[ARTS] DAN (2) 2 : 2) Connect a variety of moments while manipulating the elements of dance through locomotor and non-locomotor movements.
[ARTS] DAN (2) 8 : 8) Demonstrate movement on the accented beat in duple and triple meter.
Examples: Waltz, triplet, walking, or marching.
[ARTS] DAN (2) 15 : 15) Recognize dance movements that develop a pattern.
Example: Identify a movement that repeats within a phrase